Super Mario Adventure: Quest for the Starman | |||||
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Update History
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Comments |
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tomysamoa Sep 5 2009, 1:31 PM |
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cool game its hard beacause u can't save indeed good game
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FoxGuy Sep 6 2009, 4:50 PM |
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Press F5 to save F6 to load. That feature wasn't removed
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VinnyVideo Sep 10 2009, 5:00 PM |
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Ouch. This is a really bad game. But then again, our first efforts usually look like this. I played until I got to 3-2, where I got stuck at the flagpole (an invisible Mario kept walking until he left the room). I've made several games with this engine, and I can tell you: There are better ways to make games. However, if you're going to keep using this engine, I recommend you take a look at my Marioy 2 Engine, available on the forums (go back to late 2008). And if you have any questions about fangame making, PM or e-mail me and I might be able to help (but be patient). |
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VinnyVideo Sep 11 2009, 12:15 PM |
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I finally beat the game yesterday - it took about 20 minutes. To get past the first exit in 3-2, you must be small Mario. That's a very bad glitch that shouldn't be too tough to fix.
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Mario brothers Sep 15 2009, 11:57 PM |
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I hate the Pirhana plants!!!
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Gardevoir Oct 8 2009, 2:38 PM |
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I have posted my review. Don't download this. My first game was worse than this (it didn't use Hello's engine), but I didn't post it, nowhere. More for the creator: If you keep practicing making games, then you will get better. After a lot of practicing, you will also be able to make great games. Just keep practicing. You should look at some examples, like some Hello games, or maybe New Super Mario 3 (from ultramario). But please try to make your own engine, or if you use Hello's engine, then edit it. If you edit the engine, I'm sure you will get a lot more positive comments (but also practice your level design). I hope I helped you with this. Gardevoir(shroob) |
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