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Super Mario Bros. Remake
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By: Gatete [W]
A full remake of the 16-bit version of Super Mario Bros.

CONTROLS
Control / Z: Run / Shoot / Cancel
Shift / X: Jump / Swim / Confirm
Arrows: Move
Completion: Full Game Genre: Platform
Franchise: Mario

Update History
 
No History
 
[O] Created: Dec 16 2018, 8:03 PM
[O] Updated: Never
[O] File Size: 6.44MB
[O] Views: 7346
[O] Downloads: 2281
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Reviews


Comments
ilikecereal449 Dec 18 2018, 4:39 PM
Aw man, I was gonna do something like this, oh well
 
JacobLeBeauREAL Dec 19 2018, 1:34 AM
Quote (ilikecereal449 on Dec 18 2018, 4:39 PM)
Aw man, I was gonna do something like this, oh well

Well you can try to remake SMB2!
 
Pedro&MarioBR Dec 20 2018, 5:01 PM
This is sure an loyal SNES styled remake! MY EYES ARE ENJOYING THIS!!!!!
 
Murio Dec 21 2018, 1:07 PM
A very faithful replica! Nice job.
 
Gatete Dec 22 2018, 9:11 PM
A new version is being worked on that changes every graphic on the game, stay tuned for a update!
 
Danie74 Feb 16 2019, 4:49 PM
Nice game, but do you want next remake games?
 
Jack-of-All Games Apr 6 2019, 10:56 PM
Did a quick warp zone playthrough.
Gotta say, it's kinda surreal how there's now two full carbon copies of Super Mario Bros. on the site.

I like the faithfulness of this one. Although I feel like it's a taaaaad floaty, the control is great and the game plays exactly like anyone could expect Super Mario Bros. to. I also appreciate the subtle changes to detail like World 8 having a rainy overworld.

That said, it *is* Super Mario Bros. No-frills, standard, vanilla Super Mario Bros. It's not a knock at the effort of course. It just might not be an eye-catcher considering the kinds of originality and/or twists people like to strive for in fangames.
 
LudwigVonPhoenix May 12 2019, 3:32 PM
I absolutely LOVED this, but... there's a problem. It just stopped working.
One day, I went to boot it up, and was greeted with this message:


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_pixel

D3DXCompile failed - result

at gml_Object_obj_persistent_Draw_64
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_persistent_Draw_64 (line -1)

I re-downloaded it, to no avail. It just doesn't work, unfortunately. Can you fix whatever this is? Thanks!
 
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