Number of comments:
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: Klug at Feb 22 2024, 3:01 AM
It looks so cool! It fits perfectly well with the Expanded Metal Blocks tileset you made.
[Graphic] Talking Flower [SMBW] Posted by: Starshi at Feb 21 2024, 8:33 PM
Quote (PROX on Feb 19 2024, 6:19 AM)
oh, so you sprite too, interesting. It's a nice take on the talking flower

yup, thank you
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: Hot Cross Bun at Feb 21 2024, 1:03 PM
Probably the best interpretation of SMB3's Overworld Tileset yet; I love how while you kept the more grassy BG elements, you included some fitting wood ones as well.
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: TheToastBunny Productions at Feb 20 2024, 3:52 PM
Hello, just wanted to let you know that you're a legend
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: DreamyMystX64 at Feb 20 2024, 1:52 PM
WOW, This looks like a playscape and I especially love some of those Yoshi’s Island vibes that are jam packed in there!
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: Astrakitu at Feb 20 2024, 1:48 PM
This is looking phenomenal, and it could go very well with your extended block semisolid platforms tileset that you made!
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: PROX at Feb 20 2024, 9:04 AM
still making good stuff, I see
[Game] Level UP - Mario's Minigames Mayhem Posted by: AccordionGuy at Feb 19 2024, 10:25 PM
i took damage at the spikes near the end of goomba pyramid and it duplicated my mario (one small, one big) is this a blessing or a curse
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: Bstudios at Feb 19 2024, 4:38 PM
Been waiting for this one. And per usual you never fail to impress with how fantastic your spritework for these tilesets tends to be. Phenomenal work!
[Game] Level UP - Mario's Minigames Mayhem Posted by: BookwormKevin at Feb 19 2024, 4:06 PM
@AccordionGuy you might be able to play the web version, which is located on the itch.io page: https://bookwormkevin.itch.io/lummm
Let me know if it works for you
[Graphic] SMB1 Overworld Expanded Tiles Posted by: AndrewMewengk at Feb 19 2024, 11:00 AM
Quote (Astrakitu on Feb 18 2024, 5:32 PM)
Very cool tileset collection, that's a lot!

Thanks
[Graphic] SMAS SMB3 Expanded Wood Tileset Posted by: CM30 at Feb 19 2024, 10:31 AM
Damn this is a really nice tileset with lots of things to use. Definitely one that'll work well for any fan games and mods wanting to include SMB 3 style levels with a bit more variety to them.
[Graphic] Talking Flower [SMBW] Posted by: PROX at Feb 19 2024, 6:19 AM
oh, so you sprite too, interesting. It's a nice take on the talking flower
[Game] Level UP - Mario's Minigames Mayhem Posted by: AccordionGuy at Feb 19 2024, 1:44 AM
how do i play this on macbook air laptop

edit: yeah the web version worked, thanks! awesome game btw
[Graphic] SMB1 Overworld Expanded Tiles Posted by: Astrakitu at Feb 18 2024, 5:32 AM
Very cool tileset collection, that's a lot!
[Graphic] Original VERY Early Design Yoshi in SMB1 Style Posted by: tarkan809 at Feb 17 2024, 5:24 PM
Quote (SamButSam on Oct 15 2023, 11:24 PM)
That's... Not how the NES works, the Fireball would have to use 4 unique 8x8 tiles rather than 2 8x8 tiles because the NES doesn't flip sprites vertically, most NES games use completely vertically flipped sprites that are separate from the normal sprites since the hardware wasn't capable of doing it. (ps. most sprite sheets don't include it because if you're trying to recreate stuff like that, most modern art programs/engines allow you to rotate and flip images.) also really good sheet

I just got back for a bit and I want to respond about not how NES sprites work. I am aware that NES isn't capable with rotations. However SNES DOES. But I am aware that NES is mostly about flipping. I did not use any rotations for this. I just mostly have focused with flipping. But you do have a point. Although I think you wouldn't think that the flipping would work if it's just only the whole sprite. Turns out I've discovered that there are also flipping on a 8x16 case. Maybe I might have missed about the 16x8 mode doesn't exist. However I think for the fireball would be suited for a 8x8 mode sprite.
So I would say it's a half-and-half right and wrong.

But aside from that thanks for the tip and I'll keep in mind about this if anything. I honestly been learning how to like process the styles lately.

(sorry if my answer isn't fully clear of an explanation. I was quite busy lately and yeah... but thanks anyways.)
[Graphic] Warioware Touched: Crygor Stage Numbers Posted by: EliTheCoolestGuy at Feb 17 2024, 1:48 PM
This Has No Font, So Imma Make It: I Will Call It "Stirfont", Why? Because In This Stage, You Stir In The Touchscreen!
[Game] Mr. Pence: Origins Posted by: supermariofan120 at Feb 15 2024, 5:29 AM
Quote (Super Piter on Jan 22 2024, 2:57 PM)
AN ACTUALLY GOOD MR. PENCE GAME??? HOLY CANNOLI

me when i spread lies on the internet:
[Graphic] Super Mario Maker Series - Sunken Ghost Ship (Super Mario Bros. Style) Posted by: ItsVorzo at Feb 13 2024, 11:23 AM
Hey dude! love all your tilesets, im using them for a smm fangame im doing and obviously im gonna credit u but i wanted to talk to u on discord abit first. my discord is "vorzodev" pls hit me up
[Game] Mr. Pence: Origins Posted by: supermariofan120 at Feb 13 2024, 3:45 AM
i love mr.pence, hes so cool and so are his vibeo games