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Jan 10 2013, 10:43 PM See Page
A sequel? I remember playing the first game, it was pretty cool. I'll download later.
Apr 13 2012, 5:30 AM See Page
Actually it kind of is my fault as I remember deliberately making them annoying for some reason.
Feb 18 2012, 3:45 PM See Page
The combat take a bit of learning, make sure you're holding down the vacuum key and the opposite direction when fighting. When a ghost tries to tug you quickly tap the arrow key to keep pulling or you'll lose HP. Also you can grab multiple ghosts at once but it's harder to keep control.
Dec 13 2010, 2:48 PM See Page
Yeah they are, I thought his pose and the expression on his face were well done.
Nov 6 2010, 9:47 PM See Page
Certainly.
Nov 3 2010, 10:09 PM See Page
I added some more objects.
Nov 3 2010, 10:06 PM See Page
The frames are in there now and I also gave Luigi a kicking animation.
Nov 3 2010, 10:03 PM See Page
Yeah the rest of them are already on the site I just modified their colors to match the game.
Nov 3 2010, 12:29 PM See Page
Oh, sorry about that.
Jan 30 2010, 4:46 PM See Page
Yeah it seems you need a fairly fast computer to run the game and my computer is fairly fast. But in what areas are people having the most lag? Is it the entire game or just some stages?
Jan 12 2010, 4:38 AM See Page
@Super Luigi Fan

I tried to reply to you with a PM but you gotta clean up your message box.

Anyway, only one player can use a gamepad/the keyboard at a time. For example if P1 is set to keyboard P2 is forced to use a gamepad and vice versa, this also means that only gamepad1 is detected, you can't use gamepad2. Like I said before, this game was kind of a scrapped project and most it was completed a while ago, so I didn't go back to improve the control options as a result. When I update this and fix some of the glitches I'll try and fix this as well. I wish I could make the controls fully customizable but I just can't do it at this point as there's just too much code I would have to change around.
Jan 10 2010, 10:37 PM See Page
I'm not sure what you mean, does your N64 controller work on other PC games?
Jan 10 2010, 6:58 PM See Page
At the "Who's Playing" screen where it says control you can toggle the keyboard and gamepad controls between P1 and P2. You can't use a gamepad on the menus however, only in game, it's kind of stupid I know.
Jan 10 2010, 5:54 PM See Page
^^^A PC gamepad or joystick, there's a huge glitch I'm going to have to fix with the co-op mode though, if P2 grabs the flagpole or the axe at the end of a stage the camera won't follow you and you'll die.
Jan 6 2010, 1:39 AM See Page
^^^Press F4 in the game.

@Twario: vgmusic.com, they got a crap load of midi game music.
Jan 3 2010, 1:15 PM See Page
You can set it to a controller if you have one.
Jan 2 2010, 9:55 PM See Page
Nintendo could file a lawsuit, but they'd probably have to send a cease and desist first.
Jan 2 2010, 9:06 PM See Page
That's the reason why I lost the motivation finish it completely, I'm still making Mario Bros. VS though.
Dec 31 2009, 5:47 PM See Page
Couple things I forgot, you need to pause and quit the game instead of just closing it in order for it to save, and there's co-op if you select both Mario and Luigi when you start.
May 17 2009, 6:19 AM See Page
I'm planning to have multiplayer for the the same computer but I have no idea how to set up an online multiplayer mode, I might at least end up making an online high score table though.
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