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Mar 18 2020, 7:11 PM See Page
These graphics are fantastic! I think my favorite is the Yoshi Cookie.

Are we allowed to use these in any custom projects, as long as we give credit and/or have your permission to?
Mar 9 2020, 7:39 PM See Page
Thinking about it, you bring up a good point. A SMBX player skin for Mario does have the spin / ball jump for Sonic, last I remember, so I'll get to working on that after the next update.
Mar 8 2020, 9:29 PM See Page
Quote (Yoshin on Mar 8 2020, 4:45 PM)
They're good sprites but why isn't his jump him going into a ball?
"Sonic in Super Mario Land 1 & 2" makes me think of Sonic doing his normal moves in the style of those games, not him unnaturally doing Mario's poses.

In the description it said "as well as add their game-respective poses and moves" for adding more characters. I should've made it clear that this included Sonic, in which I'll go do that right now. Thank you for reminding me to clarify. Also, my perspective of this was looking at it like a ROM hack rather than what you mentioned, meaning Sonic would be a player skin of Mario.
Mar 6 2020, 10:17 PM See Page
The legs look too thin and give off an appearance similar to Weird Mario, but otherwise this looks pretty good.
Jan 22 2020, 3:08 AM See Page
So we back in the mine
Dec 13 2019, 11:40 AM See Page
OH MAN, IS THAT A MOTHER(honk)ING JOJO REFERENCE!?!

Kind of a simple sheet but this looks great nonetheless. Great job!
Dec 11 2019, 3:05 AM See Page
Quote (mariofan230 on Dec 10 2019, 10:32 PM)
Awesome sheets! The only thing in question is your'e not making a SMB3/SMAS or SMW version of this?

If I had to guess, it's because their logo fonts aren't grid-based like the previous two games'. They're drawn as actual, normal letters instead of block-based ones. I wouldn't expect to find sheets of them unless you check the rest of MFGG.
Dec 9 2019, 9:50 PM See Page
You still need to credit SubPixel/SubPixuru for one of the frames. Please add it to the sheet.
Dec 6 2019, 3:27 AM See Page
me and another user were planning this already but thanks for doing the work for us XD
Nov 27 2019, 10:02 PM See Page
Quote (mariofan230 on Nov 27 2019, 2:55 PM)
You both can read all about it in SMM Foo that's on the same page as this. And it's not gone forever, that means if nintendo is not going to make new sprites then expect new accurate SMM stuff in SMB2 style sprites in the future.

do i really need to bring this up again

Quote (KirbyLover2048 on Nov 13 2019, 6:55 AM)
I disagree; you can give it a chance to make a Foo in that style, and even then, most people speculate that Doki Doki Panic / SMB2USA is too unique to itself rather than be a SMM2 theme. This is your custom sheet, anyway, so you still have the opportunity to make one with your own idea or ideas.

just because NINTENDO THEMSELVES DOESN'T DO IT doesn't mean YOU CAN'T
Nov 18 2019, 7:58 PM See Page
This... doesn't exactly appeal to me well.

1. The eyes are fully black -- instead of white with black pupils -- and too small for both enemies.
2. The Goomba feet look like copy-pasted Shy Guy feet. They should be bigger to match Goomba proportions.
3. The first SNES Koopa sprite is overlapped by the wing of the underground NES variant. The outline goes over the SNES one's head.
4. The Koopas look too much like birds, specifically vultures (especially the SNES variant).
5. The NES wings don't even look like wings. Just spikes that fold down.
6. There's no Para-Goomba.
7. The SNES Para-Koopas' wings shouldn't be the same color as their skin; it should be white instead of gold.

This is a rough attempt but overall a nice one. 2/10.
Nov 13 2019, 10:55 AM See Page
"This time I decided to scrap SMB2 and SMAS SMB2 up for now since they are too unique and I would wait until official sprites for SMM stuff in SMB2 style come."

I disagree; you can give it a chance to make a Foo in that style, and even then, most people speculate that Doki Doki Panic / SMB2USA is too unique to itself rather than be a SMM2 theme. This is your custom sheet, anyway, so you still have the opportunity to make one with your own idea or ideas.
Nov 1 2019, 9:13 PM See Page
*Shipwreck
Sep 24 2019, 7:58 PM See Page
Yes, I am aware there's no "Desert" text. I noted it on a Twitter post for MFGG.
Aug 4 2019, 7:43 PM See Page
Man, this looks nice! Now I wonder what SMB2USA on the Game Boy would look like... [think emoji]
Aug 4 2019, 7:43 PM See Page
I'm sorry if that earlier comment came off as rude, by the way; I was just a bit irked from what I interpreted your words as.
Aug 4 2019, 12:45 PM See Page
...fine, I guess you're more of a VISUAL learner, then.

https://cdn.discordapp.com/att...835/new_sun.png
Aug 3 2019, 10:49 PM See Page
Quote (Evan.F on Aug 3 2019, 6:30 PM)
I don't think you realise that the NSMBU sun is only the inspiration behind this version. This one is supposed to look angry and less like an actual sun, more like a representation of the sun. Most of the shading is from the original angry sun base (as in the circular bit). Also wait it has a nose in SMM2?

Anyway your complaints mainly come from it thinking it's the NSMBU Sun when it has only used it as inspiration. I tried to avoid this sort of things happening. I'll listen to the shading complaint overall. It's not the best when it comes to the glow as I just moved the colours a shade down.


Thanks for the criticism KibyLover, this will help me improve.

1. The whole point (in my opinion) of making something in another thing's style is to copy EVERYTHING(-ish) about it rather than change whatever you want. That's YOUR style, not the style you're trying to copy.
2. Yes, it does. Look at the first image I linked, captioned "Original".
3. How are these complains? They're merely my criticism for the sheet, my honest opinions. Where am I complaining about ANYTHING in your sheet?
4. I'm pretty sure the point of criticism is to listen to all of it, not just a certain piece. If you want to fix the shading, then go ahead, but why JUST the shading and nothing else I've listed?
5. You can try hue shifting, such as going from a moderate orange to a dark red when working with darker colors, and moderate orange to bright yellow when working with lighter ones. That's one way to "fix" shading.
Aug 3 2019, 9:54 PM See Page
Criticism time.

- The shading looks kind of like pillowshading, just not around the whole object. The colors don't really blend well, either.
- The bumps/spikes/whatever on the edges appear too round, and it may have been better to make the sprite 27x27 instead of 28x28, or just odd-numbered dimensions rather than even-numbered ones.
- The original's mouth isn't really a frown, it's more neutral. This does not copy that.
- There's no nose, apparently. Not sure why.
- The eyes look "lazy" in the original, while this one's are straight-up angry. As in, the eyelids on the original are going sideways rather than an angle downwards to make it appear mad.

It's an okay start, but there's flaws within it that make it stand out too much. I'd say use reference images if you haven't already.

Original: https://cdn.discordapp.com/att...581/28anlg9.png
My version (SMB1): https://cdn.discordapp.com/att...838/unknown.png
Aug 1 2019, 11:54 PM See Page
Sorry, but no. I'd rather have you make it yourself, as it's not an "official game character". It's just from a Google thing. Apologies.
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