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Feb 15 2012, 12:40 PM See Page
Quote (Supernova on Feb 4 2012, 11:16 PM)
Some smooth looking mario backgrounds like NSMBwii or some nsmbish custom backgrounds, I don't know if anyone ripped that before.

I'll see what I can do.
Feb 13 2012, 12:39 PM See Page
About online highscores-
I'm adding online highscores, as well as a story mode, ogg music, achievements and more in Crazy Lakitu DX, which should hopefully be out by NCFC.
Feb 11 2012, 12:21 AM See Page
Quote (Trow434 on Feb 10 2012, 5:27 PM)
The Terekuribo Should be White, anyways This is good And what do you mean ''Give Credit if used''

No it shouldn't.
http://www.mariowiki.com/File:Boombaart.PNG
^Official artwork

Give credit means that if you use this in a game or something, you have to put my name in the credits.
Feb 8 2012, 11:20 PM See Page
I have to use this in a game.
Awesome rip!
Feb 6 2012, 11:30 PM See Page
Submitted a review.
Feb 6 2012, 11:12 PM See Page
Quote (Jaden1291)
The 2nd game to have edited graphics!

What.
Feb 5 2012, 10:29 PM See Page
Quote (Relaxo 3x on Jan 13 2012, 12:34 PM)
Sadly in the HE 5.1 is no Shop or such Mushrooms ):
but i would really like to have a shop :P

Then add one yourself.
Feb 5 2012, 1:45 AM See Page
But if I'm using nsmb sprites, what other backgrounds would I use?
Feb 4 2012, 10:12 PM See Page
Quote (Supernova on Feb 4 2012, 12:10 AM)
Around last year, the nsmb-ds yellow hills and blue sky is overused in a lot of fangames.

I suppose, but the sprites?
Feb 4 2012, 1:36 AM See Page
Thanks!
Although... NSMB graphics are overused? Since when?
Feb 4 2012, 12:45 AM See Page
All right, I played it, it's honestly not really that good. The gameplay isn't very original or interesting, and the graphics clash horribly.
Feb 4 2012, 12:45 AM See Page
All right, I played it, it's honestly not really that good. The gameplay isn't very original or interesting, and the graphics clash horribly.
Feb 4 2012, 12:41 AM See Page
Wow, this is great! My only problem is that the controls are pretty awkward - I think that W would have been better as a jump button than space.
Also, yay! I'm no longer the only person to have used Geno's Toadette sprites!
Feb 3 2012, 12:38 PM See Page
Quote (luigifan64 on Feb 2 2012, 4:57 PM)
Oh, and Midas Machine,
That was not that good actually,
I gave it a lot of cons...
So, i don't count Midas.

Yeah, one of your cons was "you can take pictures before getting the camera." That's not a real con. Other than that, you only gave it one or two cons. I fail to see how that's a lot.
Feb 3 2012, 1:32 AM See Page
Quote
For starters, you can take pictures for getting the GaddDSE. It's like taking pictures with no camera.

Seriously?
You actually consider that a legitamite reason to lower the score?!
Quote
Don't write hate comments, but I don't like the sprites. It's unapealing.

This is a completely useless thing to say unless you say how the sprites are "unappealing.
Feb 2 2012, 8:57 PM See Page
I haven't played the game yet, but the reasons you gave don't seem like enough to give it a 10/10. Remember, by giving it 10/10, you're saying it's as good as Psycho Waluigi or Midas Machine, which I highly doubt it is. (Again, I haven't played it yet.)
Feb 2 2012, 1:38 AM See Page
This review doesn't make much sense to me.
Quote
I like the idea of mixing sprites from other games and the custom mario(?) sprite

NO.
Graphics clashing is a bad thing.
Jan 31 2012, 8:50 PM See Page
Maybe you should post the winners here on the main site in an update as well.
Jan 31 2012, 1:03 PM See Page
Quote (luigifan64 on Jan 30 2012, 9:53 PM)
But, you have to spend a lot of time and have a lot of programming skills to actually make the engine.
2. What's wrong with overusing an engine?
3. I never said that Hello's SMB1 engine would make it better.

You have to spend even more time and have even more programming skills to edit hello's engine into something good. Hello's code is almost unreadable it's so badly written.
Jan 30 2012, 9:30 PM See Page
Quote (luigifan64 on Jan 30 2012, 4:15 PM)
F.W.I, superdimentobros, the purpose of an engine is to build apon. So, using an engine will not make it worse, unless, you do not know how to do something called editing.

Except it's easier and quicker to just make an engine from scratch than to try and modify the hello engine into something good.
I don't have anything against using engines, as long as you don't just use it as a level editor and actually add/change stuff; I have something against hello's engine, because it's horribly made and extremely overused.
Another reason why hello's smb1 engine would not make this better is that THIS IS NOT A SMB1-STYLED GAME. WHY WOULD YOU USE A SMB1-STYLED ENGINE FOR IT.

Anyways, on the subject of the game... I don't know. It's okay, and it's a fairly original concept, but it needs a lot more work and polish; I'd reccomend giving mario a walking sprite and giving the other objects more animations.
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