Super Wario Bros. - Extended
preview
By: lu9 [W]
This is my entry to MGC #37 - Wario.
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Wario: Hello peepol! This is a 100% original game starring WARIO! It couldn't get any better!
Based on a classic microgame, now extended! Clear the missions to win more score goodies!
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View help on F1, it also show sprite credits & small codes credits
Completion: Full Game Genre: Minigame
Franchise: Mario

Update History
No History
 
[O] Created: Aug 13 2013, 5:29 PM
[O] Updated: Never
[O] File Size: 2.23MB
[O] Views: 19081
[O] Downloads: 2715
[O] Plays: 0
[O] Favorites: 0
Download!

Reviews


Comments
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Mario_Builder
Aug 19 2013, 12:43 PM
This game raises many questions, like "Why does Wario keep jumping? Why does Wario's jump decrease at a certain point? What are the white face things?" ect.
 
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Mors
Aug 19 2013, 4:45 PM
WarioWare dude, WarioWare.
 
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OmegaBowser
Aug 19 2013, 6:47 PM
Totally stupid and totally fun, that's Wario Ware!
I really liked it, good work dude! :)
Special mention to the music, I laughed so much! xD
 
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TheUnHolyDarkth
Aug 21 2013, 2:27 AM
I really like the idea that you expanded on this WarioWare mini-game but execution-wise: I'm not really seeing much interest into it. It feels bland and frustrating at the near end.

I'll write a review soon to explain why.
 
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Ryan Silberman
Aug 22 2013, 2:04 AM
Quote (TheUnHolyDarkth on Aug 21 2013, 2:27 AM)
I really like the idea that you expanded on this WarioWare mini-game but execution-wise: I'm not really seeing much interest into it. It feels bland and frustrating at the near end.

I'll write a review soon to explain why.

This, pretty much. However, I beg to differ on how lu9 expanded upon a microgame that was designed like this. Microgames like Wario Bros, Wario Pinball, Unexcitebike, or heck, Wario's Adventure (The boss minigame) would've all been better ones to choose for expansion.
 
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N-Mario
Aug 22 2013, 6:12 PM
Yea, the concept of this is interesting, but it gets very frustrating near the end. For example, the part with the two spiny enemies at the two staircase part is impossible, since you can't defeat them. Unless I am missing something, you can't shoot anything, so yea. There are parts of the level that need adjustments. Otherwise near impassable to finish.
 
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CrazyRiverOtter
Aug 23 2013, 11:24 PM
Quote (Mario_Builder on Aug 19 2013, 6:43 AM)
This game raises many questions, like "Why does Wario keep jumping? Why does Wario's jump decrease at a certain point? What are the white face things?" ect.

1.) It's supposed to be like a Microgame from the Warioware series
2.) I dunno why that was done. It's dumb, IMO.
3.) Allegedly, the white-face things are garlic for Wario to eat.

I found this game lackluster, personally. It also annoys me that Wario's decrease in jump height makes the later half of the level nigh unbeatable.
 
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Mors
Aug 26 2013, 5:55 PM
Why everybody say the game is hard. I think the game is very easy and short.
Quote (N-Mario on Aug 22 2013, 6:12 PM)
Yea, the concept of this is interesting, but it gets very frustrating near the end. For example, the part with the two spiny enemies at the two staircase part is impossible, since you can't defeat them. Unless I am missing something, you can't shoot anything, so yea. There are parts of the level that need adjustments. Otherwise near impassable to finish.

Press Ctrl.
 
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Double Agent Luigifan
Sep 19 2013, 10:59 PM
Why? I mean why? This game has so many problems. Firstly, why this minigame. There's a whole WORLD full of minigames out there that are too short. Firstly, Wario's jump height decreases for some odd reason. I don't know why this happens. You don't explain it. For one thing it should get faster to make it more frantic and fast paced. It would test your reflexes. You would die on the first time, wondering what to do. At this point you would get hooked because you want to beat it. The game gave you a a challenge and you accepted it.

The game is pretty bland. I better idea would to take a theme off of a boss minigame, but change some mechanics to better suit an actual game. I'll probably make a full review later.
 
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lu9
Sep 23 2013, 10:06 PM
Quote (Double Agent Luigifan on Sep 19 2013, 7:59 PM)
Why? I mean why? This game has so many problems. Firstly, why this minigame. There's a whole WORLD full of minigames out there that are too short. Firstly, Wario's jump height decreases for some odd reason. I don't know why this happens. You don't explain it. For one thing it should get faster to make it more frantic and fast paced. It would test your reflexes. You would die on the first time, wondering what to do. At this point you would get hooked because you want to beat it. The game gave you a a challenge and you accepted it.

The game is pretty bland. I better idea would to take a theme off of a boss minigame, but change some mechanics to better suit an actual game. I'll probably make a full review later.

Wario's jump height decreases on purpose. I thought you would notice that. And I thought this microgame was the most easy to remake and extend for a Minigame Competition that originally lasted only a week (but got extended)
 
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Double Agent Luigifan
Oct 22 2013, 10:32 PM
It's annoying. It makes it insanely difficult. Secondly, that's pretty lazy of you. There's games with much better quality which was made in less than a week.
 
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Astrakitu
Dec 18 2013, 7:57 AM
Can you please stop spreading your negativeness, Double Agent Luigifan? It's supposed to be based on a Wario Ware microgame.
 
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what9001
Feb 2 2022, 11:33 PM
So many reviews and comments that don't understand that this is a WarioWare minigame.
 
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