Review Information
Game Reviewed New Mariodoom, by Ultramario
Review Author Yoshiware
Created Feb 24 2007, 8:25 AM

General Commentary and Game Overview
This is a decent game. It really is. I enjoyed playing it, and had some laughs suiciding with the rockets.
 
Pros +Many weapons
+Good engine
+Sound effects sound realistic
 
Cons -Music basically stayed the same
-Weird jump physics
 
Impressions
Gameplay
8 / 10
The gameplay here is pretty good. You run around picking up the mass of items, some giving you more ammo or restoring your health. There is good collision detection, and the blood looks fairly well. However, you cannot jump on enemies (which is fine), and the jump physics are a tad strange. Whenever I jumped, I would suddenly get this extra boost of speed near the height of my jump. I also experienced some slowdown after firing some of the better guns. Other than that, the gameplay is nicely done.
 
Graphics
9 / 10
The graphics are nice, and the sprites go together well, but a few sprites felt a bit blocky at times.
 
Sound
8 / 10
The sound effects sound great and realistic, but if I'm not mistaken, the same song plays through the entire game. The voices were a definite plus.
 
Replay
7 / 10
It's really easy to die in this game (for me, at least), so you might have to replay some levels. Since it's just a demo, I can't really give an accurate score on Replay Value, though.
 
Final Words
8 / 10
If you don't mind gore or Mario being mixed with violence, I definitely recommend that you try this game out.

Comments
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Blue Protoman
Feb 28 2007, 12:51 AM
"Since it's just a demon?" Demon?
 
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Lazor-d
Feb 28 2007, 2:07 AM
By the way, in case you don't know, the sound effects are mostly from DooM, while the voices are from Duke Nukem 3D
 
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