May 31 2023, 8:48 PM | See Page |
Hey, I was wondering if the Top 10 games of 2022 is gonna come for 2022 in MFGG Hall of Fame? There's >= 10 full games released in 2022 so shouldn't it be up now? |
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Apr 24 2023, 4:08 AM | See Page |
Yoooo! The people are demanding a Top 9 games of 2022! |
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Mar 16 2023, 9:50 PM | See Page |
Are we gonna get top 10 games of 2022? if there's not enough, a top 5 or so. | |
Jul 31 2022, 5:17 AM | See Page |
In other news, the Super Mario: Magnum Opus speedrun challenge has started… https://forums.mfgg.net/thread-2907.html Yes…the butchery has begun huh? |
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Jun 9 2022, 2:41 PM | See Page |
Get off this page, check out the full game! https://www.mfgg.net/?act=resd...=2&id=39068 |
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Jun 9 2022, 2:40 PM | See Page |
Get off this page and check out the full game! https://www.mfgg.net/?act=resdb¶m=02&c=2&id=39068 |
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Jun 1 2022, 2:31 AM | See Page |
Quote (Bandit on May 31 2022, 7:44 PM) You're still yet to give credit for the mugshot. [url=https://mfgg.net/index.php?act...=1&id=37609]https://mfgg.net/index.php?act...=1&id=37609[/url] And here I was triple-checking thinking I got all my credits down...thanks for reminding me! YES guys, credits to Bandit for the Mario HUD-view on the healthbar. In fact, go check out all of his great sprite works! |
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May 14 2022, 11:52 AM | See Page |
Quote (Luigibonus on May 13 2022, 4:47 PM) Yoshi Maker was one of the names considered, however we went with this since it sounds more akin to past Yoshi games names (think of Yoshi's Topsy Turvy/Universal Gravitation, Yoshi's Woolly World) Ahhh I see, yeah that actually makes a lot more sense. |
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May 13 2022, 3:27 PM | See Page |
Brings me back to NSMB DS Download multiplayer…good work | |
May 13 2022, 3:26 PM | See Page |
Why wasn’t this called Yoshi Maker? | |
Apr 23 2022, 1:58 PM | See Page |
Trailer: https://www.youtube.com/watch?...ledwarveteran23 | |
Aug 10 2021, 3:11 AM | See Page |
Realized the tutorial wasn't working, but I've made a update request that will fix that. Please leave any comments regarding the game! In the full release, the difficulty will be made easier, and there will be a major story component that continues from the beginning cutscene. Stay tuned! |
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Jul 7 2021, 2:18 PM | See Page |
Just a brief update that the second Demo has been uploaded, so go check that out! | |
Feb 23 2021, 3:43 AM | See Page |
solid stuff. | |
Dec 20 2020, 2:19 AM | See Page |
Quote (Mariotroid on Dec 19 2020, 4:55 AM) Hey I have some problems crossing the wall jump part cause I don't really know what I'm doing. It would be good to understand that part so I could play the full game and leave a review. Hi! I don't know which exact part you're referring to, but I have a video walkthrough of level 1 if you want to see: https://www.youtube.com/watch?v=Np1vz0SMtGU Hope it helps! |
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Dec 6 2020, 12:44 AM | See Page |
I'd like to reiterate that I appreciate any and all feedback & reviews! Didn't expect this many downloads, but here we are. | |
Nov 23 2020, 4:43 PM | See Page |
Quote (Sinopolis Mawboi on Nov 23 2020, 9:53 AM) Oh wow, didn't expect to enjoy this! This is quite a decent fangame and seems like what you get when you mix up the way fangames used to be in the early years, with some modern touches. I do have some gripes, namely, I feel the part where you recoil up for the first time ever feels a bit weird and trial-and-error-y. I enjoy the mechanic though, although I do think using the gun on the ground with that long windup takes some time getting used to. The art, I mean, that's what accentuates the 'old fangame' part, and I actually kinda like JB's design and may do some fanart. Not much to say about the sound design. Keep up the great work dude, and I like to see the full game come to fruition. Great to hear the feedback. And if you do make some fanart, I'd be glad to see it! |
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Nov 6 2020, 2:35 AM | See Page |
Quote (Lueio mario on Nov 6 2020, 12:20 AM) peak perfection. thank you! |
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Nov 4 2020, 7:32 PM | See Page |
Quote (Purple Bandit on Nov 4 2020, 6:26 PM) Neat! My DooM Mario sprite was used in a fangame! My only problem is that the physics with recoil jumping gets annoying. glad to hear it |
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Sep 20 2020, 10:00 PM | See Page |
Graphically great, well done on that. Gameplay is cool, but it could be more dynamic. After a point it can get boring, but that's my take. Is there a system that makes it harder as you continue in a level? That'd be something to consider, if it's not added already. Excellent work |
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