May 14 2022, 11:52 AM See Page
Quote (Luigibonus on May 13 2022, 4:47 PM)
Yoshi Maker was one of the names considered, however we went with this since it sounds more akin to past Yoshi games names (think of Yoshi's Topsy Turvy/Universal Gravitation, Yoshi's Woolly World)

Ahhh I see, yeah that actually makes a lot more sense.
May 13 2022, 3:27 PM See Page
Brings me back to NSMB DS Download multiplayer…good work
May 13 2022, 3:26 PM See Page
Why wasn’t this called Yoshi Maker?
Apr 23 2022, 1:58 PM See Page
Trailer: https://www.youtube.com/watch?...ledwarveteran23
Aug 10 2021, 3:11 AM See Page
Realized the tutorial wasn't working, but I've made a update request that will fix that.

Please leave any comments regarding the game! In the full release, the difficulty will be made easier, and there will be a major story component that continues from the beginning cutscene.

Stay tuned!
Jul 7 2021, 2:18 PM See Page
Just a brief update that the second Demo has been uploaded, so go check that out!
Feb 23 2021, 3:43 AM See Page
solid stuff.
Dec 20 2020, 2:19 AM See Page
Quote (Mariotroid on Dec 19 2020, 4:55 AM)
Hey I have some problems crossing the wall jump part cause I don't really know what I'm doing. It would be good to understand that part so I could play the full game and leave a review.

Hi! I don't know which exact part you're referring to, but I have a video walkthrough of level 1 if you want to see: https://www.youtube.com/watch?v=Np1vz0SMtGU

Hope it helps!
Dec 6 2020, 12:44 AM See Page
I'd like to reiterate that I appreciate any and all feedback & reviews! Didn't expect this many downloads, but here we are.
Nov 23 2020, 4:43 PM See Page
Quote (Sinopolis Mawboi on Nov 23 2020, 9:53 AM)
Oh wow, didn't expect to enjoy this! This is quite a decent fangame and seems like what you get when you mix up the way fangames used to be in the early years, with some modern touches. I do have some gripes, namely, I feel the part where you recoil up for the first time ever feels a bit weird and trial-and-error-y. I enjoy the mechanic though, although I do think using the gun on the ground with that long windup takes some time getting used to. The art, I mean, that's what accentuates the 'old fangame' part, and I actually kinda like JB's design and may do some fanart. Not much to say about the sound design.
Keep up the great work dude, and I like to see the full game come to fruition.

Great to hear the feedback. And if you do make some fanart, I'd be glad to see it!
Nov 6 2020, 2:35 AM See Page
Quote (Lueio mario on Nov 6 2020, 12:20 AM)
peak perfection.

thank you!
Nov 4 2020, 7:32 PM See Page
Quote (Purple Bandit on Nov 4 2020, 6:26 PM)
Neat! My DooM Mario sprite was used in a fangame!

My only problem is that the physics with recoil jumping gets annoying.

glad to hear it
Sep 20 2020, 10:00 PM See Page
Graphically great, well done on that. Gameplay is cool, but it could be more dynamic. After a point it can get boring, but that's my take. Is there a system that makes it harder as you continue in a level? That'd be something to consider, if it's not added already.

Excellent work
Sep 9 2020, 3:10 AM See Page
Hey there, nice game! It's also nice to see a fellow Unity user
Sep 6 2020, 3:27 AM See Page
nice! that's pretty well made
Aug 20 2020, 7:43 PM See Page
Seems like it could be addicting! If you need any input, I noticed that bumping yourself against the wall is jittery, and I know there are ways to solve it based on what kind of collision/method of moving you are using