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Nov 16 2019, 1:21 AM See Page
These look awesome. But I would make my version of a foo in SMB2 once I have decided to bring it back.
Nov 11 2019, 10:19 PM See Page
I like this, you made him really well!
Nov 5 2019, 8:03 PM See Page
The seventh toad sprite (All power forms expect small) has bigger forehead (Thats just above the eyes) than the sixth sprite, while Toadette does not share this. But if that was an intent, that's okay. Everything else is good!
Nov 5 2019, 2:50 AM See Page
Quote (leeseongjae620 on Oct 15 2019, 10:30 AM)
@tarkan809
Where's Super Mario Bros 1. Mega Tiles (Level UP)?

Not only that John_santos's Airship Level Up recreation disappeared too, huh.

On topic: Great build a parts!
Oct 31 2019, 3:44 AM See Page
That yoshi in the bottom of the sprite sheet, predicted super mario odyssey!
Oct 31 2019, 2:08 AM See Page
Not bad!
Oct 28 2019, 2:31 AM See Page
Quote (hdtv on Oct 28 2019, 2:25 AM)
I guess if I ever use them I can edit them, but I
think our disagreements are just personal preference.

Still...

If you want I can make a new death pose.
Oct 27 2019, 7:23 PM See Page
Quote (hdtv on Oct 27 2019, 7:16 PM)
This is different because the outlines make it look bigger and less square.

Right they make it less square but, still is a square when you remove the outlines. If nintendo makes it square it's square.
Oct 27 2019, 7:10 PM See Page
Quote (hdtv on Oct 27 2019, 7:05 PM)
For the death pose, I think his hands are too small, and I think his hat and shoes are too square. Other than that I like everything else.

Here's a comparison of the sprite:
https://pasteboard.co/IDX2eGO.png

Does it ring a bell now?
Oct 27 2019, 6:42 PM See Page
Quote (BM44 on Oct 27 2019, 6:33 PM)
The death sprite needs some work.

If you mean it by the pose or face, that was an intent...
But if not how?
Oct 10 2019, 9:24 PM See Page
These are coming along well! Keep up the good work!
Oct 8 2019, 9:25 PM See Page
They accepted this so... Anyway fantastic job on this!
Sep 16 2019, 10:03 PM See Page
Quote (Alijah Roman on Sep 16 2019, 1:43 AM)
Are you going to finish SMB2 Winged Boom Boom?

Hopefully I'll eventually make it, especially 16-bit.

Quote (Alijah Roman on Sep 16 2019, 1:43 AM)

Let me guesses for SMM2 SMB2 Sprite Sheets

Part 1: Playable Characters & Items
Part 2: Enemies
Part 3: Objects
Part 4: Tilesets
Part 5: Backgrounds

You posted like 7 off-topic comments on my sheets, what exactly does that have to do with the sprite sheet? Your'e on topic of SMM2 and SMB2 but..
Sep 5 2019, 9:52 PM See Page
Woah.... you are absolutely great at this! We'd be thrilled to see more like this!
Sep 3 2019, 4:03 AM See Page
Nicely done. Looking forward to more!
Sep 2 2019, 9:05 PM See Page
Quote (hdtv on Jan 25 2019, 12:41 PM)
What would you like me to work on?

Um... I think he means the sprites could use improvement.
Aug 14 2019, 1:58 AM See Page
Quote (tarkan809 on Aug 13 2019, 10:13 AM)
Uhh... Why isn't there a render map and normal Sprite?
Also if RQs are open then what would Rex from Super Mario World would look like in NSMBU?

What do you mean by normal sprite? The top ones are normal, and the bottom ones are mainly for the map. When Requests are open Rex in NSMBU would look like the Rex from Superstar saga remake.
Aug 12 2019, 7:46 PM See Page
Quote (alijahantonioroman on Aug 12 2019, 7:19 PM)
Are RQ's Open?

Can you do the True SMB3 Forest Background & Tilesets
https://www.deviantart.com/too...-SMM2-796639571]https://www.deviantart.com/too...-SMM2-796639571[/url]

No, it is currently not open, please understand that the comments aren't for requesting and again this comment is off topic. I repeat, you can always give it a shot if you'd like to.
Aug 12 2019, 6:25 PM See Page
Quote (somari on Aug 12 2019, 4:36 PM)

now i wonder do some one will make smm2 objects in smb2 style both nes and snes?!

Already doing that. I just haven't had much of a chance to finish it, but I'll finish it soon! I started it last month.
Aug 12 2019, 7:42 AM See Page
Note: Cobrat's appropriate size should be 100 to 50.
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