Pages: (8)  1  2  3  4  5  6  7  8  
Mar 17 2024, 8:02 AM See Page
Quote (AlexTo@dstoolBoi on Mar 13 2024, 9:47 PM)
There’s some sound effects missing, being the Strong Wind sound from Lost Levels, and the Defeat of Bowser from SMB3. There might be some I’ve missed unless those are already resolved, but I can list these 2.

Those iirc are part of the actual soundtrack
Dec 6 2023, 8:36 PM See Page
Quote (ShadowReduce on Dec 6 2023, 10:22 AM)
there may be something to this comment, but I just saw the author’s potential for drawing sprites

Yeah, but do give a read to the comment rules.
Dec 5 2023, 10:46 PM See Page
Quote (ShadowReduce on Dec 3 2023, 4:51 PM)
Hello, can you make SMB2 enemies sprites in SMAS SMB1 Style? I will be grateful if you respond

The comment section is not to request stuff, if you continue doing this we'll have no choice but to gag you temporarily.
Oct 5 2022, 9:40 AM See Page
Quote (karilizard36 on Oct 4 2022, 8:25 PM)
how do I delete duplicated comments?

You can report it to the staff by clicking the (!) button
Jul 19 2022, 5:58 AM See Page
Quote (Chanceux2 on Jul 18 2022, 12:55 AM)
How I play this? I downloaded it but it seems like it's missing some dlls

You need to extract everything from the
.zip file into another folder

Also, lemme say that the full game is already released so try that instead ;)
May 9 2022, 1:57 PM See Page
Quote (Thunder_B on Apr 23 2022, 9:56 PM)
Amazing i use them in mari0 (tiles) they are very very useful but coud you pleeeeeeaaaaaase make bowser's fury tiles they will be marvelous

The comment sections are not to request stuff, please behave.
Aug 12 2021, 6:29 PM See Page
Quote (murphmario on Aug 12 2021, 8:09 AM)
Would it be fine to rip these for SMBX then release the rips publically? Asking because a rip of one of the backgrounds for SMW got rejected from SMWCentral and I want proper permission from both you and Mit.

As long both Mit and I are credited, you are free to do as you want with'em
Dec 26 2020, 1:29 PM See Page
Quote (Umj1123 on Dec 26 2020, 2:25 AM)
How do I start the f-ing game?

You need Java to run it
Nov 7 2020, 1:03 PM See Page
Quote (redstone02 on Nov 7 2020, 10:59 AM)
So the jam is not ended and this game is here

The jam ended a couple days ago, but the participants can submit their entries here if they want.
Sep 5 2020, 10:18 PM See Page
As the new main site administrator, I salute you and I wish you luck in your future endeavours o7
Sep 5 2020, 7:59 AM See Page
Man, this thing is GOOD!
Aug 19 2020, 3:37 PM See Page
I came here to stop all these accusations, we got a comparision sheet from a user which I'm not going to tell it's name and we can see some differences between all the sheets shown on it.

https://cdn.discordapp.com/att...oComparison.png

So please, end this discussion now.
Feb 3 2020, 11:51 AM See Page
Quote (Alijah Roman on Feb 3 2020, 12:11 AM)
Do you take Requests?

Quote
3.2 - Do not constant badger/annoy user with requests without any valid reason.

The comment section is not a place to request graphics, so do not continue.
Oct 25 2019, 12:18 PM See Page
Quote (LangtonLion64 on Oct 22 2019, 4:33 AM)
I use a Dell Inspiron 17. Also I've read that one way of stopping the error from happening is to update DirectX.

Actually, you need to update the runtime of DirectX.

Try one of the links in this topic here:
https://forum.yoyogames.com/in...der-error.1735/
Oct 12 2018, 5:42 AM See Page
Quote (hdtv on Oct 10 2018, 1:37 PM)
Now that I think about it, how do airships fly?

Videogame logic mah friend :3

As for the sheet, this looks cool.
Aug 3 2018, 6:47 PM See Page
inb4 you ask, I do not plan to make a 8-bit version of this sheet so do not ask about it.
Feb 20 2018, 7:19 AM See Page
Quote (zacmario on Feb 16 2018, 6:28 PM)
Yeah , those are awesome. Where did that suited Mario come from?

That is the outfit Mario wore in the game NES Open for the NES

Back on topic: Those look great
Jun 7 2016, 6:21 PM See Page
Quote (YoloProEX on Jun 3 2016, 11:34 PM)
___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: sha_hq4x

C:\Users\joelio & Abychu\Downloads\Mario_Editor\memory(130,18): error X5608: Compiled shader code uses too many arithmetic instruction slots (133). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (146). Max. allowed by the target (ps_2_0) is 96.

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_obj_persistent_Draw_64 (line 20)

Doesnt work


Most games made with GMStudio requires DirectX9 or higher, you may want to look what version you have.

Quote (Somari64 on Jun 6 2016, 10:41 PM)
How does this game have a score when there are no reviews for it?

Maybe there's a review with that score waiting to be verified by the Staff
Apr 17 2016, 11:56 AM See Page
The sheet is nice, but I have to point that both buzzy beetle and spiny lacks a frame on their shell animations.
Jan 8 2016, 8:32 PM See Page
A kind note.

This is not compatible with Multimedia Fusion 2 and Multimedia Fusion 2 Developer.

This has been checked by Vitiman, which has MMF2.
Pages: (8)  1  2  3  4  5  6  7  8