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Feb 14 2009, 5:18 PM See Page
Quote (eddieweppler on Feb 13 2009, 3:25 PM)
I love Libs
they don't need much space on my PC, when you dont need them, delete the file and save space by only have the .zip installed!

and: they're great! need a sprite?
copy it in your appl. and you mustn't (most of the time) overwork them for a better walking (crouching, climbing ect.) flow

Libs are Great!
all how say other things don't know how good they are!

Greetings Yoshiman!
Great lib!

To be honest, I can understand the grief laid upon users of Game Maker, seeing as it's difficult to copy and paste, especially something like this, where it's bunched up into one frame.

I just wasn't fond of his attitude about it, hence why I did nothing about it.

Although, Clickteam does offer The Games Factory for free now, so it is now possible to copy and paste the frames into Game Maker.

Thanks for the comment!
Feb 11 2009, 11:37 PM See Page
Quote (kuriguy on Feb 11 2009, 4:41 PM)
Really? It took that long?

back in 2001-2003, yes
Feb 11 2009, 5:52 PM See Page
Quote (pablo1517 on Feb 11 2009, 9:27 AM)
I don't get why we have to wait soooo long for our stuff to be posted. It's much longer than some time ago...

Than some time ago? You mean when it took 3 months before an update came out?
Feb 6 2009, 2:33 AM See Page
Quote (LUGIALV100 on Feb 4 2009, 9:32 AM)
Shoulda thought of that before you made a Clickteam lib. I was actually looking forward to seeing the sprite. X.x

Would you people even care to look at the creation date?

This was back when I actually decided to rip sprites for whatever reason I had when I was little.

This was also back when sprite sheets were unheard of for fangaming, since pretty much every one at MFGG used Clickteam products and any one using Game Maker was ignored almost completely.
Jan 24 2009, 7:02 PM See Page
Quote (Nacky Slocker on Jan 24 2009, 12:07 PM)
I wouldn't call him that, it'd be a better idea to call him BlackS, or just Black Squirrel

i call him BS all the time
Jan 22 2009, 5:13 PM See Page
Quote (Arkatox on Jan 22 2009, 8:42 AM)
Okay, this time I read it completely, and I have to say: Get an imagination that doesn't have to do with death and zombies!

yeah but squirrelking doesn't have much other material
Jan 15 2009, 5:32 PM See Page
Quote (Arkatox on Jan 15 2009, 8:19 AM)
Guys, what I meant by that, is that if you don't write something with good grammer and all of that, then it sounds pretty stupid, and looks like a little kid wrote it.

Yes, I know, I'm not too good with grammer myself, but I'm getting better!

Okay, you know what, since no one yet has ever given a source since we started these wonderful stories, let me do so right now.

Ever wonder why MegaTailsChao has these horrible grammar and spelling mistake stories, despite every single other update containing nothing but correct grammar and spelling and punctuation? Here's why:

http://www.youtube.com/watch?v=OHxyZaZlaOs
Jan 14 2009, 3:57 AM See Page
Quote (Umm... on Dec 28 2008, 10:36 AM)
Oh yeah I remember CNCS232!The CNC at the start of the code probably means that he made it with Click 'n Create.The S232 is probably an event code,a code that makes Click 'n Create work,or a sprite code.I dunno which one,but someone's gotta figure it out.

It means CNCS232.dll wasn't found - you can download the necessary dll's in the Misc section.

It has nothing to do with sprites or any such thing - it is just the base function file to allow all Multimedia Fusion games to run on your machine.
Jan 13 2009, 5:21 PM See Page
Quote (Arkatox on Jan 12 2009, 6:07 PM)
D=.

From what little I read, all I can say is this: get better at writting and grammer for Pete's sake!

Get a sense of humour and a little research of well-known things for Pete's sake.
Dec 31 2008, 2:36 AM See Page
You guys, MIDI instruments/GM.dls DOES change with each machine, and can most definitely mark the difference of quality vs crap dependent on the machine's sound card (though "quality" to a limited degree, granted).

So, KoopaKingdom is correct - the MIDI has the ability to sound good on one computer while sounding extremely poor on another.
Dec 31 2008, 2:33 AM See Page
Besides, you DO have Newgrounds for that.

And if you don't like all the adult content affiliated with that, you can search google for Flash Arcade Animation, which contains such Mario and video game parody flash animations, without the extra crap.
Dec 29 2008, 4:16 AM See Page
Quote (Nicholas Ainsworth on Dec 28 2008, 11:48 AM)
Hi guys. Have you forgotten that chasing up the updates is a punishable offense?

I just thought you needed a reminder.

back in my day, all we needed was TD yelling at us to stop asking for updates and we never dared to again for another half a year
Dec 27 2008, 4:44 AM See Page
Quote (juhis on Dec 26 2008, 4:07 AM)
Christmas is now over, so the next update would be appreciated.

you'll get your updates when you get them - quit nudging the staff, or you'll get nudged off the cliff of members


get it, eh, eh
Dec 20 2008, 9:14 PM See Page
Quote (nicki999 on Dec 20 2008, 2:41 PM)
Wow, first update in... 12 days.

"woah, finally, an update after 3 months!"
Dec 8 2008, 4:39 AM See Page
i'm tempted to remove the lousy comments that do not adhere to the knowledge of Half-Life


or edit them to appropriately adhere to such
Dec 5 2008, 6:03 PM See Page
Quote (iamcackletta on Dec 5 2008, 1:33 AM)
What's the point of this?

If you do not know, then be ashamed.
Nov 28 2008, 5:54 PM See Page
Quote (Retriever II on Nov 27 2008, 9:22 PM)
silly Canada, you're doing it wrong!

silly America, you're doing it wrong as well


the earliest Thanksgiving celebration was on September 25th, so while none of us are correct, at least Canada is closer to the actual date
Nov 24 2008, 5:40 PM See Page
Quote (Soiyeruda on Nov 22 2008, 7:37 AM)
But yeah, it's true. If people love to rant about the over abuse of premade engines, then make a petition to ban it or something. Better yet, just ignore the games with pre-made engines. As I have said: The engines exist for newbs and noobs alike who don't know how to create an engine, need a template for an engine, are too lazy to create their own engine, etc. And seriously. There will eventually be a limit to engines, as most are supposed to be based of the real Mario games around here. If it's not Hello's engine, it's going to be Mr.FutureEngineCreator's Engine. It's just a neverending cycle of similar engines =-=

What distinguishes a good programmer from a lousy one is the ability to use the engine in various creative ways. Sure, engines are used for the purpose you mentioned, but it does get quite extremely annoying for a user of this site to see a new game, say "Awesome, this looks like it could actually be original and fun," and then find out it's just another Hello engine clone.
Nov 20 2008, 9:39 PM See Page
Quote (Elyk on Nov 19 2008, 9:51 PM)
how many people are you expecting to actually get the reference?

A ton.
Nov 16 2008, 4:11 PM See Page
Hey, people, your comments stink. Let me get rid of that foul odor for you.
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