Review Information
Game Reviewed Super Mario Adventure: Quest for the Starman, by rileymedora94
Review Author JellyUltra
Created Sep 5 2009, 3:10 AM

General Commentary and Game Overview
This game is terrible. There is no other way around it. Absolutely terrible. I know that's a little harsh, but come on now... After the first world, you can tell that hardly no effort was put in to this game at all.
 
Pros + Some extremely deranged level of minor difficulty
 
Cons - Over-used SMB1 sprites
- Tiles where they shouldn't be
- You can't even finish the game...
- Many, many more.
 
Impressions
Gameplay
2 / 10
Exactly what you'd expect from Hello's SMB1 engine. I'm sure by now everybody has played a game that used this engine. But besides that, I guess it did have some twists that made it sort of challenging at some parts. And I think you should know that World 1-4, is not changed at all from the engine; except a background change. Real challenging. Oh, yeah! I should mention how you can't finish the game! On one of the levels of World 3, you slide down the flagpole, but never reach the ending. And based on the game info... There should be five worlds. Do a test run next time, will ya?
 
Graphics
1 / 10
Eh... Same old, same old. And not to mention the ground sprites floating in the air. Oh, and as stated above, a simple test run of the game would have exposed these flaws.
 
Sound
3 / 10
The music was okay. The sounds? Pretty annoying if you ask me. I'm almost sick and tired of the same sounds in every Hello Engine.
 
Replay
1 / 10
Well, seeing as though you can't complete the game... There is absolutely NO replay value whatsoever. If I could score replay as a 0/10; I would without a doubt, score it as that.
 
Final Words
1 / 10
If this is your first game, no big. But if this is one of a few, I'd hate to see the others.

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