Super Mario Panic Demo
preview
By: LSF Games [W]
The third demo of my new game working on.
It's made on the basics of DeeY's Wario Engine, changed to a Mario engine. It contains 4 worlds, 1 Bowser-level and 13 stars ready to be discovered.
Completion: Demo Genre: Platform
Franchise: Mario

Update History
No History
 
[O] Created: Apr 15 2013, 4:19 PM
[O] Updated: Never
[O] File Size: 23.9MB
[O] Views: 11824
[O] Downloads: 2677
[O] Plays: 0
[O] Favorites: 0
Download!

Reviews


Comments
User Icon
Ryan Silberman
Apr 17 2013, 12:17 AM
Reviewed it..................
 
User Icon
LSF Games
Apr 17 2013, 12:07 PM
How'd you like it? I'm okay with constructive critic .
 
User Icon
DJ Coco
Apr 17 2013, 12:35 PM
You can get yourself stuck on the HUB World to the left of the house. I might write a review later when I'm further into the game.
 
User Icon
LSF Games
Apr 17 2013, 1:03 PM
Oh. Right! I'm gonna fix that.
Edit: Actually, you could load the game.
It gets saved each time you visit the hub.
 
User Icon
Ryan Silberman
Apr 17 2013, 7:49 PM
Quote (LSF Games on Apr 17 2013, 12:07 PM)
How'd you like it? I'm okay with constructive critic .

Well, in a nutshell...........................I really think you can do better.
 
User Icon
DJ Coco
Apr 17 2013, 9:04 PM
You also really need to do something about the forced ducking. You get forced into ducking just by jumping into a wall.
 
User Icon
LSF Games
Apr 18 2013, 10:47 AM
It's a bug in DeeY's Wario engine, I dunno how to fix that bug. I'll give ma best to fix it.
 
User Icon
VinnyVideo
Apr 18 2013, 12:23 PM
This game is definitely an improvement over How to Beat Your Bowser, but there's still a lot of work to be done before this will be a quality game. Particularly frustrating is the pixel-perfect collision system, where you'll frequently get hurt even if you hit an enemy square on the head. You'd also be wise to try to break up the monotony of many of the levels, as many of them are quite repetitive and boring.
 
User Icon
Mors
Apr 19 2013, 1:56 PM
I hate that. It's very slow. You should change room speed.
 
User Icon
LSF Games
Apr 19 2013, 2:48 PM
It's slow? aybe you pc is too old. Or do you think Marios gravity has to be faster?
 
User Icon
Mors
Apr 19 2013, 4:24 PM
No. My pc is new. I think Mario's walk speed is slow. You can make Mario faster or you can add running. Also you can change message box's spd variable to 4. Because my message box was made for 60 room speed.
 
User Icon
LSF Games
Apr 20 2013, 8:10 AM
OK. I'm just about working on it.
 
No Icon
Doormat
Apr 21 2013, 3:52 PM
Well, I tried to write a review on it. It might not be very good though.
 
No Icon
Medic Robot
Apr 22 2013, 3:40 PM
There is not checkpoints. Mario walks too slow and there is not pause option.
 
User Icon
Elyk
May 3 2013, 8:41 PM
The game runs slow. You have the room speeds at 30 when they should be at 60.
 
Pages: (1) 1 | Last Unread