|
Koopa Movement Example
|
By: LuigiBoy
|
|
The code tells how to make Red Koopas without having to use some kind of reversing object.Also includes Green Koopas. This is my first submission, so i hope its exceptional.
|
Downloads: 1997
|
Comments: 2
|
|
|
|
|
DBME 2
|
By: Gate
|
|
This is an open source mario example without graphics and sounds.
Controls Control: Run / Shoot Shift: Jump Arrows: Move F2: Restart Room
This example includes
* Player Object * Solid / Solidtop / Slope Collisions ...
|
Downloads: 4119
|
Comments: 10
|
|
|
|
|
Mario 3d engine - MLSS style
|
By: Poisonous Mushroom
|
|
Game maker 8 Basically Mario and Luigi superstar saga, minus luigi and plus super mario 64 an engine that isn't complete but it should help some people make a game. It's very similar to Darthjaiz's Pipe engine but it doesn't ...
|
Downloads: 4701
|
Comments: 27
|
|
|
|
|
3 Types of blocks How-to
|
By: Tetrisblocker
|
|
This little GMK will tell you how to make: -SMB3 Brick-to-Coin switches -SMW Block-to-coin switches -SMA4 ! Switches -A music handler for the themes,working on "varmusic" in the creation code.(This is the only thing that uses code,and ...
|
Downloads: 1779
|
Comments: 1
|
|
|
|
|
|
|
|
8 Directional Mouse Follow
|
By: kremling
|
|
Actually 6 Directional because the left and right function does not work for some strange reason. :/
But all this example does is makes the sprite look towards the mouse depending on the mouses location.
|
Downloads: 1309
|
Comments: 2
|
|
|
|
|
Pop 2D Mario Kart Engine 2
|
By: Old Yuanxian
|
|
It's my second edition of Mario Kart 2D. It has: 20 characters, 3 tracks, which will correct some mistakes in my third edition of Mario Kart 2D, has some effect at first, you can choose the character with which you play, you can choose the track ...
|
Downloads: 2359
|
Comments: 4
|
|
|
|
|
Message HowTo for Beginners
|
By: Gardevoir
|
|
Well, my first HowTo! This is the message script exported directly from Super Mario 2009: The Stars Story (my upcoming game).
It's meant for those who would use that ugly, gray default dialog. Now you have a premade dialog you can use freely! ...
|
Downloads: 2268
|
Comments: 11
|
|
|
|
|
SMW Football Chuck
|
By: smbmaster99
|
|
My first how-to. I hope someone finds it useful. Credits are in the game info (press F1).
Game Maker 7 Pro required. In this how-to, i show how to make Chucks from SMW that kick footballs at you. I think it's a bit simple, but It should be ...
|
Downloads: 2095
|
Comments: 7
|
|
|
|
|
Character Selection example
|
By: Biscuits
|
|
This is my first How-To I've made, hope you guys enjoy! I've been trying to figure out how to make a character selection ever since I first got Game Maker, but I wanted to do it by myself. This example shows you a VERY basic and easy to use/edit ...
|
Downloads: 2451
|
Comments: 6
|
|
|
|
|
custom view movements
|
By: YoManRuLz
|
|
This shows how to make the view move so the player can see more ahead of the character, kinda like in super mario advanced 2. Ignore the player movement in the example(very bad and basic)
|
Downloads: 2102
|
Comments: 1
|
|
|
|
|
Paper Mario 64 Party AI
|
By: orange451
|
|
This example, demonstrates how to mave a party member follow you, and jump exactly when you do, like in paper mario 64. ARROW KEYS to move, and SPACe to jump.
|
Downloads: 2938
|
Comments: 12
|
|
|
|
|
Game maker PIPE Engine for M&L Style
|
By: darthjaiz
|
|
This is my basic Game Maker oblique perspective engine (I call it PIPE engine) similar to Mario & Luigi RPG over world levels and can easily be converted to an isometric engine. This example requires registered version of GM 6.1, it has code in C style.
features 1. ...
|
Downloads: 7580
|
Comments: 10
|
|
|
|
|
Mario Galaxy - Star Bits Tutorial (MMF2)
|
By: Matthew Coburn
|
|
This may require MMF2 Developer, since it uses more than one movement (it doesn't use a Static movement engine).
I'm sure that MMF2 standard will open this, however I'm not 100% sure.
This is my tutorial of collecting star bits, ...
|
Downloads: 2282
|
Comments: 2
|
|
|
|
|
|
Paper Mario HP FP and BP Tutorial
|
By: MadeOfPaper, Banjo-Kong
|
|
This tutorial will show how to make Paper Mario Heart Points, Flower Points and Badge Points like the real games with badges that take BP, Poison mushrooms that take HP and FP, and things that restore HP FP and BP too!
Some credit goes to Banjo-Kong ...
|
Downloads: 2309
|
Comments: 4
|
|
|
|
|
DeeY Platform Engine
|
By: Gate
|
|
An Open-Source Platform Engine for Game Maker 6.1 and 7.
Features
- Player object with 7 psysics (Walking, Running, Jumping, Swimming, Climbing, Crouching and Sliding down Slopes) - Solid Blocks (16 Objects) - Jumpthrough Blocks (4 ...
|
Downloads: 4563
|
Comments: 24
|
|
|
|
|
Switch How-to
|
By: Gate
|
|
Another how-to made by me, Darkyoshi. --------------------------------------- This how-to allows you to make this
- Switches - Area blocks
Enjoy!
|
Downloads: 2176
|
Comments: 4
|
|
|
|
|
|