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Mario Platform Engine (Static/Custom) By: Jess Bowers, DavidN
This is a custom platform engine which uses fastloops. It was created with David (DavidN) Newton's fastloop tutorial.

It includes all of the following:
- Double Jumps
- Variable Height Jumping
- Horizontal Moving Platforms
Downloads: 4474 Comments: 12 [NEW]  
Added: 03/26/09
Nice Simple Explosion Effect By: Prince [W]
A nice Explosion Effect Look like 3D
use it freely even without credit for me

NOTE : prinsu-kun is my name
Downloads: 3187 Comments: 4 [NEW]  
Added: 03/23/09
Mooclick Server-Client Ini Example By: MechaSonic [E] [W]
This is a small example which shows how to send strings and values from a client to a server and how to store them. It also shows how to receive strings and values from a server. It's usefull if you don't know how to use MySQL Databases and want ...
Downloads: 1260 Comments: 0  
Added: 03/14/09
Mario Game Engine (Static/Custom) By: Jess Bowers, Soniro
This is a fantastic Mario game engine created by Ross "Soniro" McKisseth. Ross' original engine was created in MMF 1.5 (also available on this site) and used multiple extensions. For TGF2 and MMF2 users, I removed the extensions and replaced ...
Downloads: 6076 Comments: 11 [NEW]  
Added: 03/13/09
Game Maker thwomp how-to By: caveman [W]
the isolated code from the hello engine, sorry about claiming this as my own code, it was done for my shump so long ago that i couldnt remember if i got it off another game or modded it enough to call it my own. So dont give credit to me, give it to ...
Downloads: 2083 Comments: 8 [NEW]  
Added: 03/09/09
Mario Platform Engine (Static/Custom) By: Jess Bowers, Phizzy
This is a great Mario platform engine created by Matthew Dave 'Phizzy' Phizacklea.

It includes all of the following:
- Jumping
- Moving Platforms (horizontal & vertical)
- Jump-through Platforms
- Jumping on Enemies ...
Downloads: 3300 Comments: 4 [NEW]  
Added: 02/28/09
Captain Cook's Mario SHMUP Engine 0.0.0.8 By: Cap'n Coconuts [W]
Pardon the tileset, only there for test purposes.

This engine covers basic shooting, autoscrolling, charging, etc.
Downloads: 1860 Comments: 12 [NEW]  
Added: 01/13/09
Boss Death Engine By: Pie man rules
Here are some boss deaths you can use for your games. Enjoy
Downloads: 3329 Comments: 10 [NEW]  
Added: 01/09/09
Simple Fastloop Platform Engine By: incraas
This is a simple fastloop platform engine.
You can use it for learning fastloops, or you can use it as-is for a minigame.
It also features a crude loading screen.
Credit not required, but is appreciated.
Yellow block is BlackSquirrel's
Downloads: 1842 Comments: 4 [NEW]  
Added: 01/03/09
Advanced Title How-to By: Gate [W]
This example shows you how to make a title screen menu with only a few lines of code!
Downloads: 2238 Comments: 7 [NEW]  
Added: 01/03/09
Paper Mario-Style HP By: Banjo-Kong [W]
This engine shows you how to draw health(like in the Paper Mario games). More information in the game info.
Downloads: 2081 Comments: 8 [NEW]  
Added: 01/01/09
Character Select Howto By: Donutyoshi [E]
This is way how I do character select for 1 player's character left click the colors and same as two player but uses right click. Also for credit for Mark's hit the ball example as to be seen for characters. If you don't know how to add a ...
Downloads: 2147 Comments: 5 [NEW]  
Added: 10/12/08
OLME V0.0.1 By: OniLink10
That's right, I've Ported OLME to MMF2! It's an On-Going Process, and is helping me learn Better Techniques for the GM Version! EXE and Source Included.
Downloads: 1933 Comments: 11 [NEW]  
Added: 09/30/08
Enemy collision How-to By: Gate [W]
This how-to shows you how to make enemy collision and floor collision
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This how-to includes
- Goombas
- Koopas (Only one sprite)
- Floor Collision
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Downloads: 2661 Comments: 3 [NEW]  
Added: 09/27/08
INI Saving/Loading Example By: OniLink10
This is a GM6/7 INI Saving and Loading Example. Thing is, people don't use INIs to their Fullest. They can EASILY be encrypted, just change what the Section and Key Names are so they are unreadable by others. Make sure that you Game's Source ...
Downloads: 1796 Comments: 10 [NEW]  
Added: 09/16/08
Wario's Charge Tutorial By: Roo
How to make the Charge Attack from various Wario games.

Graphics ripped by Thunder Dragon.
Downloads: 2075 Comments: 2 [NEW]  
Added: 09/10/08
Koopa Net Example By: Mariomanmanmanman [E] [W]
How to make the koopas on Nets from SMWorld
Downloads: 1710 Comments: 5 [NEW]  
Added: 09/09/08
Boomboom Example By: Mariomanmanmanman [E] [W]
How to make boomboom from smb3, click him to hurt him
Downloads: 2237 Comments: 9 [NEW]  
Added: 09/03/08
M&L rpg environment with battle engine By: Yoshi340 [E]
Yes it's true. In this edition I've added a new battle engine capable of having both bros on the field. They still can't run, have a BP variable, or use items, but they can jump and use hammers. Plus, I inserted a custom Bros move for Mario.
Downloads: 4807 Comments: 49 [NEW]  
Added: 08/30/08
Simple Enemy AI - Jumping Over Obstacles By: Spritanium [E] [W]
This incredibly simple example shows you how to make an enemy that can jump over walls, similar to the dinosaur enemies in Super Mario World. This tutorial is intended for beginners, as anybody who is in the least bit familiar with GM would be able to ...
Downloads: 2219 Comments: 8 [NEW]  
Added: 08/29/08
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