A Koopa's Adventure
preview
By: Hello [W]
My entry for Minigame Competition #36 (Koopas). Play through this platformer as a koopa, and retreat into your shell to kill goombas, and smash bricks.
Completion: Full Game Genre: Minigame
Franchise: Mario

Update History
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[O] Created: Jun 11 2008, 10:54 PM
[O] Updated: Never
[O] File Size: 2.45MB
[O] Views: 20309
[O] Downloads: 7618
[O] Plays: 0
[O] Favorites: 0
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Reviews


Comments
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jak
Jun 13 2008, 5:11 PM
This is a great game! I got to level 3, but it should be an actuall full game. Like ultramario's minigame(yoshiland) Make it a full game!
 
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jhsoft
Jun 13 2008, 10:20 PM
This game...is so frusturating at times. When you have to jump in a 1 square high gap, it is impossible...it takes me 5 minutes to get in there...please make all 1 square high gaps larger if possible...
 
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Yrr
Jun 14 2008, 7:41 AM
Quote (jhsoft on Jun 13 2008, 10:20 PM)
This game...is so frusturating at times. When you have to jump in a 1 square high gap, it is impossible...it takes me 5 minutes to get in there...please make all 1 square high gaps larger if possible...

You're not supposed to break the lower brick, you use that as a platform to get you in there. it's a brick so that it's a challenge not to break it.
 
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H5N1
Jun 14 2008, 1:27 PM
Good but i never finished the fhist level =(
 
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Grineren
Jun 14 2008, 1:51 PM
i tried to break the platform AND i still did it though...
 
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DOODLEboy99
Jun 15 2008, 1:20 AM
Pretty good. It's a bit hard squeezing through those small gaps, but this is still pretty nice.

Not really sure what the red shell did to me though... lol :P
 
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Grineren
Jun 15 2008, 6:17 AM
DOODLE: if you pick up the red and do the shell "attack," he will spin forever until you realese it. the yellow is the same just in high speed.

This may sound wierd but i actually beat the game
 
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Mr.S
Jun 17 2008, 12:00 PM
Nice game but too hard!!! There should be checkpoints.
 
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bogmire
Jun 19 2008, 2:11 AM
It is so much Fun!!
 
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Black Boo
Jun 20 2008, 3:34 PM
Little hard, and could use some more friction at points. It's also a pain with the one-life game over. Otherwise, this will keep me going till next September...
 
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jak
Jun 20 2008, 8:17 PM
I think when you're in your shell, you should be able to jump higher.
 
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Mewgull
Jun 21 2008, 8:41 PM
I think that a life system should be implimented. Game over right after you're hit!
 
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8-bit Gamer
Jun 21 2008, 11:49 PM
It seems like all you did was just edit your Hello Engine 3
 
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BattyKoda
Jul 6 2008, 10:01 PM
Quote (8-bit Gamer on Jun 22 2008, 5:49 AM)
It seems like all you did was just edit your Hello Engine 3

You don't know how Hello works, do you?
 
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8-bit Gamer
Jul 24 2008, 4:02 AM
Quote (BattyKoda on Jul 6 2008, 11:01 AM)
You don't know how Hello works, do you?

I know how he works.
 
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Goombill Rezne Koopario
Aug 11 2008, 8:04 PM
The appearance of it all reminds me of A Koopa's Revenge (found at AddictingGames and Newgrounds).
 
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drybones757
Aug 14 2008, 11:04 PM
This is a really good and entertaining game, good job.
 
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mmg
Jan 2 2009, 9:35 PM
i love it anything that make you a koopa i like it keep up the good work
 
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MGEAR
Mar 16 2010, 11:43 PM
Nice game i like the koopa shell idea
 
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bountyhuntajango
Aug 14 2010, 5:07 PM
GOOD GAME
 
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BlueBowserKoopa66
Nov 25 2010, 2:26 AM
Hey Hello, im doing a koopa engine but i have troubles to do the stuff for it, can you show me how you did this, please?

I want to a playable koopa, playable hammer bro., and playable bowser.

Sign~
BlueBowserKoopa66
 
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