Review Information
Game Reviewed MarioQuest, by Thunder Dragon
Review Author PenguinGeneralakaMoses
Created Apr 26 2004, 1:15 AM

General Commentary and Game Overview
A Thunder Dragon classic. This used to get 10s in reviews...but what will this Zelda GB styled game get during this new age?
 
Pros Too many to list, but I'll point out the main ones. The game is actually very long, and has plenty of lengthy levels. Thunder Dragon did a nice job trying to fit in the graphics.
 
Cons Enemies sometimes don't die. And it's too bmpy to maneuver. If you crash into something, you bounce, which can get really annoying.
 
Impressions
Gameplay
7 / 10
It's like those isometrical Zelda games, except you shoot fireballs. The good part is, the enemies don't die from one hit. You have to shoot with all your might to just kill one. But some are immortal, which is a common glitch. It's not a go from left to right game. You have to go through a giant maze to get to the other side. Neat concept for an early game.
 
Graphics
7 / 10
Hmm...lots of SMRPG graphics. There are other 3-D graphics to fit with them. There are some 2-D graphics, which really don't fit in. The only real problem is, they are pixelated.
 
Sound
9 / 10
Lots. And it's not only Mario, from freaky laughs to extremely loud explosions. And every single part of the game has music somewhere in it.
 
Replay
5 / 10
Too long to replay, unless you want to tackle one of the many levels.
 
Final Words
7 / 10
Too bad it's unprotected. And you wouldn't be able to win this game all the way without cheating. This is one of the greatest classical hits in MFGG of all time.

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