Review Information
Game Reviewed Super Mario Bros: Crimson Hours, by Hello
Review Author MegaTailzChao
Created Oct 1 2007, 4:06 AM

General Commentary and Game Overview
BLOOD GORE EXPLOSION BAM BAM GORE BLOOD EXPLOSION BAM BAM. 'Nuff said.

Not that it's a bad thing, but it seems to be the only thing the game has.
 
Pros -For the most part, nice level design
-Music is nice
-Graphics are quite the eyecandy
 
Cons -Even on Normal difficulty, it's a little hard
-Not much variation in level themes.
-Too much "serious", blood, and gore. As in EVERYTHING explodes into pieces of flesh and blood. No exceptions.
-Hitting a roof kills your horizontal movement, which is a real killer.
 
Impressions
Gameplay
6 / 10
The engine is nice and smooth, and gameplay just overall feels well. The levels are nicely designed, except in narrow hallways that require precision jumping. Because then you will hit a roof , lose all your speed, fall and die. Not fun at all.

Everything else, the difficulty aside, is still very nice, though.
 
Graphics
5 / 10
Some SMB3 graphics, with Black Squirrel's tileset(Have I seen this before somewhere?), and some blood and stuff. Not much, but what there is works. Could use some god damn VARIATION though.
 
Sound
8 / 10
YES. Just...Yes. The music is fine, the gun sounds are very nice, and overall...It just sounds good. Not a MIDI in sight.
 
Replay
5 / 10
Well, there isn't really that much to replay. Sure you could go and try to get all the A coins, or go beat the hardest mode, but really there isn't much reason to.
 
Final Words
6 / 10
SMB3 Mario? Check! Black Squirrel's tiles? Check! The same thing you see every other game? Hell no!

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