Super Mario Bratarsi Demo
preview
By: Jaklub [W]
UPDATE!
Yeah, Super Mario Bratarsi. The Mario fangame that is mix of SMB2, SMB3, SMW. Read smarthelp.txt before playing! 3 levels in demo, enjoy. A in level select changes Mario bro.
Completion: Demo Genre: Platform
Franchise: Mario

Update History
09/18/07  Fixed most of bugs and added wall-kick.
 
[O] Created: Aug 12 2007, 5:19 PM
[O] Updated: Sep 18 2007, 6:36 AM
[O] File Size: 3.61MB
[O] Views: 16996
[O] Downloads: 3917
[O] Plays: 0
[O] Favorites: 0
Download!

Reviews


Comments
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SG3
Aug 25 2007, 6:53 PM
awsome! will you make an engine of this?
 
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SilentDream
Aug 25 2007, 7:32 PM
this is a fun simple game. I'm glad you didn't add lives cause the bosses get hard.
 
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SMB Madman
Aug 25 2007, 8:17 PM
No way! I never knew an awsome game like this would be made!
 
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LOZpokemario
Aug 26 2007, 4:52 AM
BATARASI??
must mean:awesome!
 
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Mcoolister
Aug 26 2007, 6:48 AM
Yaaaaaaaay! Super Mario Bratarsi is the best! But what's with the Birdo voices?
 
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Thunderbolt
Aug 26 2007, 1:38 PM
Quote (Mcoolister on Aug 26 2007, 6:48 AM)
Yaaaaaaaay! Super Mario Bratarsi is the best! But what's with the Birdo voices?

Birdo speaks in Super Mario Advance.
 
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Frankyboy5
Aug 26 2007, 10:06 PM
Pretty good game. The only problem is that Mario runs a little too slow as there is no run button.
 
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E. Gadd!
Aug 26 2007, 11:18 PM
Aww, man. I thought Peach was gonna be playable... Anyways, good job!
 
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Kyli the hedgehog
Aug 27 2007, 1:24 AM
Quote (SG3 on Aug 25 2007, 10:53 AM)
awsome! will you make an engine of this?

He shouldn't, because doing so would make it the next UME... nice game though. You NEVER want to release an engine for games like this.
 
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Jaklub
Aug 27 2007, 6:39 AM
SG3: No, but I will make some other engines. Now I am gonna release a board game engine, then you will be able to make your own Mario Party. Woohoo.
LOZpokemario: Bratarsi. I am Polish and I made this word from Japanese "Super Mario Brothers 3" speaking. In Polish language it sounds like "Super Mario Bratars fri", so I joined "Bratars" and "i".
Thunderbolt: You are right, Birdo's voices are from SMA.
Frankyboy5: Run button is already impleted in my file with project, so don't worry.
E. Gadd!: Why not, good idea.
Everybody else: Thanks.
 
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nappse
Aug 27 2007, 9:33 AM
nice! thanks this game is awesome. A mix between the games makes it more exciting and enjoyable!
 
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Toadster
Aug 27 2007, 12:48 PM
I jumped on a goomba and grabbed it, but it was still there! I don't know why, but I think you should fix that.
 
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Jaklub
Aug 27 2007, 1:33 PM
Toadster: I'll try to fix it, but this bug didn't appear to me.
 
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E. Gadd!
Aug 27 2007, 2:22 PM
You could make a how-to on triple jumping.
 
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Mcoolister
Aug 27 2007, 4:32 PM
YES! I beat the Mouser!
 
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Thunderbolt
Aug 27 2007, 8:08 PM
Quote (E. Gadd! on Aug 27 2007, 2:22 PM)
You could make a how-to on triple jumping.

If I was him, I would keep that to myself seeing as many fangames don't have that feature, and it would make his fangame more original.
 
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destructive the fox
Aug 28 2007, 2:15 AM
maybe an engine for veggie pulling and throwing
 
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kgoyo
Aug 28 2007, 6:57 PM
this game is awesome hope it is soon finished
 
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Luigis #1
Aug 28 2007, 8:43 PM
I dont hear background music....
 
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E. Gadd!
Aug 29 2007, 2:02 AM
Quote (Luigis #1 on Aug 28 2007, 9:43 PM)
I dont hear background music....

Did you include the MP3s included in the folder?
 
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MYSTERIOUS METAL MARIO
Sep 2 2007, 10:31 PM
One of those messages that pops up on gamemaker games when theres a mager glitch pops up on any thing i do...It says"______________________________
_____________
ERROR in
action number 1
of Key Release Event for <any key> Key
for object object81:

Error defining an external function."
Please fix is so i can try this game...It sounds and looks great...I can still play if i click ignore, but after about 5 ignores it shutsdown....Please fix it...
 
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MYSTERIOUS METAL MARIO
Sep 2 2007, 10:34 PM
Quote (MYSTERIOUS METAL MARIO on Sep 2 2007, 10:31 AM)
One of those messages that pops up on gamemaker games when theres a mager glitch pops up on any thing i do...It says"______________________________
_____________
ERROR in
action number 1
of Key Release Event for <any key> Key
for object object81:

Error defining an external function."
Please fix is so i can try this game...It sounds and looks great...I can still play if i click ignore, but after about 5 ignores it shutsdown....Please fix it...

never mind....I forgot to extract files and that somehow did it...
 
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MYSTERIOUS METAL MARIO
Sep 2 2007, 10:39 PM
I love this game...and i remember seeing that birdo in the sprites...DId you submit it???The birdo is good but it doesn't fit in with the rest of the sprites...No effence intended...Still a great game!!!
 
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MYSTERIOUS METAL MARIO
Sep 3 2007, 12:05 AM
Can you save????
 
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Jaklub
Sep 3 2007, 8:51 AM
The save option doesn't exist in this demo.
 
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Zero Kirby
Sep 3 2007, 5:16 PM
Good game! It's very enjoiable. This is one of those few games that mix up different games and manages to make it work. Can't wait to see it finished!
 
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Hyper The Hedgehog
Sep 3 2007, 8:00 PM
Triple M, Don't quadruple post.

This is a real nice overall game though!
 
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galaxyguy-159
Sep 6 2007, 1:48 AM
Why is it that all the cool games are demos that never get released?
 
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Jaklub
Sep 6 2007, 11:59 AM
Galaxyguy-159: Thanks. This game's gonna be released in full version. Making it is easy.
 
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SG3
Sep 6 2007, 9:32 PM
Quote (Jaklub on Aug 27 2007, 6:39 AM)
SG3: No, but I will make some other engines. Now I am gonna release a board game engine, then you will be able to make your own Mario Party. Woohoo.
LOZpokemario: Bratarsi. I am Polish and I made this word from Japanese "Super Mario Brothers 3" speaking. In Polish language it sounds like "Super Mario Bratars fri", so I joined "Bratars" and "i".
Thunderbolt: You are right, Birdo's voices are from SMA.
Frankyboy5: Run button is already impleted in my file with project, so don't worry.
E. Gadd!: Why not, good idea.
Everybody else: Thanks.

whoa! a mario party engine!!! i cant wait to start adding minigames to it when it comes out!
 
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MYSTERIOUS METAL MARIO
Sep 6 2007, 9:40 PM
Quote (Jaklub on Aug 26 2007, 6:39 PM)
SG3: No, but I will make some other engines. Now I am gonna release a board game engine, then you will be able to make your own Mario Party. Woohoo.
LOZpokemario: Bratarsi. I am Polish and I made this word from Japanese "Super Mario Brothers 3" speaking. In Polish language it sounds like "Super Mario Bratars fri", so I joined "Bratars" and "i".
Thunderbolt: You are right, Birdo's voices are from SMA.
Frankyboy5: Run button is already impleted in my file with project, so don't worry.
E. Gadd!: Why not, good idea.
Everybody else: Thanks.

Aww! Com'n Dude! YOu will Be increadably popular on this site if you submitted an engine....I have alot of smb sprites original and ripped but i cant program so i go to engines, but none are what i want! BTW Just think...this game is great but you made it and know what will happen...IF you submitted an engine there would be tons of awsome exiting games that you can play without knowing what will happen next....Please....and if you do...Thnx....Ill even thank you in the credits and say GAME BY JAKLUB SPRITES BY M-M-M...MMM is me
 
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MYSTERIOUS METAL MARIO
Sep 6 2007, 9:46 PM
Quote (Kyli the hedgehog on Aug 26 2007, 1:24 PM)
He shouldn't, because doing so would make it the next UME... nice game though. You NEVER want to release an engine for games like this.

Still....It would be great to have more great games like this on the site.....P.S to jaklub Great game thnx again 4 submitting this....Ane engine would be great
 
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Ultramario
Sep 7 2007, 7:56 AM
The edit button exists for a reason MMM.

Also, I got a review coming.
 
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Jaklub
Sep 7 2007, 11:37 AM
Yeah. The "YourOwnMarioParty" engine is coming. I will finish it, board engine is completed! Now minigame adding... I'll release it in GM6 file.
 
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Pressstart
Sep 7 2007, 9:00 PM
This is seriously amazing. I had a lot of fun playing, and I really hope to see more on the way. Keep up the quality work!
 
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Wind-Man
Sep 8 2007, 2:13 PM
The Birdos are tough but the eggs go over your head. Mouser, however is odd. The bombs bounce around stupidly. Often times I threw a bomb and it bounced right back. But if you stand on the blocks next to the pit, you're safe. Also, when I played, Mouser actually killed himself!
 
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Jaklub
Sep 8 2007, 2:25 PM
Wind-Man: I know that Mouser battles are so odd right now. Bombs bouncing makes battle hard, I planned it, I'll try to fix other things.
 
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MYSTERIOUS METAL MARIO
Sep 10 2007, 12:03 AM
Please submitt an engine....Im not the best programmer...and im not afraid to beg...Even though its not in my nature.................
 
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destructive the fox
Sep 10 2007, 1:06 AM
Still Jaklub youre veggie throwing and pulling is amazing
Did you use D&D?
 
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Jaklub
Sep 10 2007, 3:27 PM
Destructive the fox: D&D? I don't know what is it.
Mysterious metal Mario: Sorry. I am not going to make a full engine. I am going to make the YourOwnMarioParty and some examples.
 
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