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Dec 6 2013, 4:00 PM See Page
thats what I said jack
depressive
Dec 5 2013, 2:34 PM See Page
This game feels a bit depressive
because suicide

but anyways I like it and a nice addition was the footstep sounds for Luigi
Dec 5 2013, 2:27 PM See Page
Is the story a placeholder?
Dec 3 2013, 11:42 PM See Page
No, just no.
EDIT: To the whole review thing, that is
Dec 3 2013, 11:40 PM See Page
@Jack you must mean Rubenio's review... if we can call THAT a review.
anyways you didn't tell me what are the typos you encountered and if you played the enhanced version at NCFC.
Dec 1 2013, 8:50 PM See Page
Mushroom Pancakes is a HUMOR game. Not a Joke game. They're different.
A Joke Game tends to be crappy on purpose, with random & unexpected stuff, and mainly for the lulz.
Now about Normal Super Mario Bros, I can't tell what game is it...
Dec 1 2013, 8:47 PM See Page
It looks like people are taking this game seriously.
Dec 1 2013, 8:45 PM See Page
Dude, the card system is just some kind of Sticker Album like SM3D World does have.
And the game saves every level, and that saves also the quanty of lives you have, if it still does give you 0 lives when you didn't have 0 lives, then I don't know what just hapened, I was sure I fixed that.

And how did you think Strong Bad running into Luigi was still part of the cutscene, since you knew it wasn't on the Review Edition AND because THE GAME tells you "Run backwards or he'll catch you!"
On the Enhanced edition Strong Bad is moved far from Luigi so you get time to run.

I agree, I rushed a bit with the Parachute Level, specially on the collision, on the Enhanced Version the Parachute code is revised and now it's possible to pass through even without pressing the run button. Touching the parachute on stuff will not trigger what should happen when Luigi touches it. That means, on this version if the Parahute touches a coin, the coin will be collected, now the collision is just on Luigi.

And YES I listened to the feedback. But that doesn't mean I need to change the whole game just because you don't like the new Gimmicks.
Be thankful for:
-Easier water level
-No more Yaaaaaay
-No Lu9 Fangaming Logo
-Having Checkpoints
-The advice when Strong Bad runs after Luigi.

And yeah I suck at level design too, so here's that.
Maybe I could hire some Level Designers for Luigi and the Quest for Nothing 2.

Also, if you could tell me what are the typos, and if you could go at NCFC and try the Enhanced edition, so you point out more stuff that I COULD fix.
Nov 13 2013, 10:45 AM See Page
...
Have you ever heard of a joke game?
Nov 9 2013, 4:26 AM See Page
Actually you must get the point is not about just collect the cards and all, did you actually see the special cards that are the "Star" cards yet? There are only 3, and these are very hidden in the game. Not to mention the cards aren't in specific places and so you can get duplicates.

on LatQfN Enhanced, there will be an improvement, specially on the parachute level, for example.
Sep 25 2013, 2:07 AM See Page
Quote (Rubenio751 on Sep 9 2013, 11:06 AM)
Okay, i ended my review. Please, read it when it pass the moderation :)

And please read my comment.
Sep 25 2013, 1:58 AM See Page
And first off, Hello uses Game Maker Studio. Even his engine lately was released for GM:S.
So using the convert thing, or downloading it again will NOT solve this problem.
Only an upgrade to a 64 bit machine (or Windows 7, I don't know...) or something else we don't know yet.
Sep 25 2013, 1:53 AM See Page
Quote (SuperMary on Sep 24 2013, 10:51 PM)
Aw man! I haven't seen this hack in YEARS! I have been trying to find the name of the hack.

Uh... it's not a hack...
Sep 25 2013, 1:43 AM See Page
While I appreciate that you liked my game, I think this is way too much. My game has more cons and is not enough to get 10/10.
Sorry man, I saw your other review, I didn't like it much. Firstly you must try speaking more proper english, and then, get better with your reviews.
Yet again, thanks.
EDIT: No, seriously, who accepted this?
Sep 23 2013, 10:07 PM See Page
Don't hesitate to review, and expect even more changes on the enhanced version for NCFC.
Sep 23 2013, 10:06 PM See Page
Quote (Double Agent Luigifan on Sep 19 2013, 7:59 PM)
Why? I mean why? This game has so many problems. Firstly, why this minigame. There's a whole WORLD full of minigames out there that are too short. Firstly, Wario's jump height decreases for some odd reason. I don't know why this happens. You don't explain it. For one thing it should get faster to make it more frantic and fast paced. It would test your reflexes. You would die on the first time, wondering what to do. At this point you would get hooked because you want to beat it. The game gave you a a challenge and you accepted it.

The game is pretty bland. I better idea would to take a theme off of a boss minigame, but change some mechanics to better suit an actual game. I'll probably make a full review later.

Wario's jump height decreases on purpose. I thought you would notice that. And I thought this microgame was the most easy to remake and extend for a Minigame Competition that originally lasted only a week (but got extended)
Sep 7 2013, 9:49 PM See Page
Quote (theNovak97 on Sep 7 2013, 2:32 PM)
Good game, but isn't Toad supposed to be red?

Hm, but he IS red!
or are you talking about the green toad? it's supposed to be Luigi's partner in the sequel.
Sep 2 2013, 11:11 PM See Page
"who doesn't love SMB3!"
most of MFGGers just because they're overused

BUT I LIEK :D

Nice recolors, BTW.
Sep 2 2013, 11:05 PM See Page
You can use DJane Coco's Charlie the Duck Tiles & Background Rips, because Super Angelo kind of used, like, the SAME graphics,
no, really, there is the water level with the wood tiles, they appear in both Charlie and Angelo games.
Sep 2 2013, 8:36 PM See Page
Vitiman got banned? D:
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