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May 31 2007, 1:18 PM See Page
Quote (SuperSonic on May 31 2007, 3:35 AM)
Do you need to sign up to go there cause it says im not allowed...and how do you sign up..it wont let me

If you want to participate in one you have to register on the forums. If you have any trouble registering, contact the staff via PM on here.
May 31 2007, 12:58 AM See Page
It has the correct colors, it's great in that area. However you need to edit it a bit more or start from the ground up all over again, custom. That is because Daisy looks nothing like Peach, so this sprite does not look like Daisy.

Just read it was your first submission. It's alright for that I guess. You get better as you practice.
May 31 2007, 12:53 AM See Page
If you wish to participate in, or see the competitions, visit the forums.

http://mfgg.taloncrossing.com
Great game btw. It doesn't have every element of a Yoshi game outside of SMW, but it's good within it's self.
May 31 2007, 12:51 AM See Page
Reviewed.

This game is simple, but addictive. Usually games like that don't suck. Which doesn't change in this situation.
May 11 2007, 12:34 AM See Page
Quote (YoshbotX000 on May 7 2007, 11:20 AM)
3-D models can be sprites, but sprites can never become 3-D Models.

Just making BS's explanation clearer.

Actually they can, but they'd still be flat when you changed the angle, pretty much a Paper Mario deal.
May 7 2007, 7:42 PM See Page
Actually, that's incorrect in a certain sense. The staff will accept acceptable sprites, but that won't stop them from accepting things that appear as crap, because they obviously had some kind of good/use to them.
Apr 24 2007, 12:40 AM See Page
It's a pretty nice rip. The sprites are awesome in my opinion, however don't fit at all in YIDS style.
Apr 24 2007, 12:37 AM See Page
Quote (tachin on Apr 22 2007, 7:34 PM)
ROLF!

I'd like to see someone roll on a laughing floor.
The sprites are in fact, very accurate to the Paper Mario style, nice job.
Apr 3 2007, 3:48 PM See Page
Hm, it's really great, but the one thing I had a problem with was steering, it's a bit too slippery for me, but then again, I probably just need to get used to it.

I think I'll review it.
Apr 2 2007, 4:14 PM See Page
Quote (hype_chao on Apr 2 2007, 12:02 PM)
He has no neck and his arms look awkward and unbalanced...
try again.

I don't recall in anything that Wario ever had a visible neck.
Feb 11 2007, 6:55 PM See Page
It looks to much like you messed with the ones from YI slightly and added a different angle. The overall shading and outlining doesn't resemble M&L:SS at all really (EXAMPLE: the arms can't have a black line in the sprite, it should use a darker shade of the arm color.). I think the feet could use a bit of work as well.
Feb 11 2007, 6:51 PM See Page
I might have actually gotten that eeror before. Sadly I don't know solution or what triggers it. You could try it other people's computers if they don't go crazy if you download something on it. That's my best advice if you plan or retrying this again.

On the topic of this update: If I get bored or something I'll check out those Hello games, but getting the same thing all the time really doesn't interest me, but eh, sometimes I end up downloading games I have no interest in for not particular reason.
Feb 4 2007, 8:10 PM See Page
Quote (Hyper Kirby Fan on Jan 30 2007, 8:09 PM)
I'm so awesome I beat the kitty quest stage without turning the lights on.

If you play that thing at least once with the lights, it's extremely easy afterwards.
Feb 3 2007, 3:01 AM See Page
I'll give suggestions considering this is your first sprite. Some shapes could stand to be less blocky. The shading could use a little work (Not sure how to help that much.). Parts of the sprites could be a bit thicker to make it look better. (Example: Make Bowser wider.)

Hope that helped. The sprites are still pretty great regardless of the things I mentioned.
Jan 30 2007, 11:54 PM See Page
haha, when you guys were chosen out of no where it just seemed to fit you guys perfectly. It seems completely normal to have you guys in the positions you're in because you seem to fit the positions so well. Well, that's what you guys applied for so I guess that's what's expected.

This is an awesome first update btw.
Jan 9 2007, 10:31 PM See Page
So was that last part where the graphics were completely transformed into better counterparts a preview of what they're going to look like?

Anyway, this game is awesome.
Jan 4 2007, 9:58 PM See Page
And btw, just to say, the reason I made Mario not stop on ice was simply because he was on the ice, I'm pretty sure you don't have complete control over your walking when on ice. ;)
Jan 2 2007, 9:08 PM See Page
Go some where else, just because you asked a question here doesn't mean you're limited to only keep asking here. If no one here helps, it's likely no one here will help.

Anyway, surprisingly enough I did send in my "test for the QC".
Dec 29 2006, 2:17 PM See Page
Actually I might, but the one I use in this one was an incredibly cheap way to do it so I'd never think of submitting it as a how-to, but I guess I could remake it.
Dec 19 2006, 2:38 PM See Page
Hmm, I can't see the problem, to me the links work perfectly fine.
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