Sep 27 2013, 1:17 AM | See Page |
I see we're starting to get some more Wario games this time around. Interesting. EDIT: Reviewed |
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Sep 24 2013, 7:46 PM | See Page |
............... | |
Sep 23 2013, 12:51 AM | See Page |
I downloaded it, but I'm going to play it later. | |
Sep 23 2013, 12:48 AM | See Page |
I would call this generic if it wasn't for how there aren't that many Wario Land-ish fangames | |
Sep 16 2013, 2:29 AM | See Page |
I guess I'll step up to do the Review Drive sometime this week. | |
Sep 12 2013, 1:29 AM | See Page |
Um............I can't say I know what to say about this. | |
Aug 25 2013, 12:42 AM | See Page |
Wow! This game is pretty fun! | |
Aug 22 2013, 8:13 PM | See Page |
It's still Super Mario Bros 1 though. :/ | |
Aug 22 2013, 2:04 AM | See Page |
Quote (TheUnHolyDarkth on Aug 21 2013, 2:27 AM) I really like the idea that you expanded on this WarioWare mini-game but execution-wise: I'm not really seeing much interest into it. It feels bland and frustrating at the near end. I'll write a review soon to explain why. This, pretty much. However, I beg to differ on how lu9 expanded upon a microgame that was designed like this. Microgames like Wario Bros, Wario Pinball, Unexcitebike, or heck, Wario's Adventure (The boss minigame) would've all been better ones to choose for expansion. |
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Aug 21 2013, 10:04 PM | See Page |
Quote (LSF Games on Apr 22 2013, 4:33 PM) If the fight with Bowser JR. is the reason you stopped playing, you can't judge the game. That's just the early beginning and you have to get a certain strategy to beat him. Just jump over him at the best ponit of time after he threw the hammer. It's definitely a bad sign if the player cannot pay much more attention to the game further than the first boss if that boss is so cheap. |
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Aug 11 2013, 2:26 PM | See Page |
Quote (Double Agent Luigifan on Aug 11 2013, 1:52 AM) Why are you being so vague all of a sudden? And if you aren't being sarcastic, then, you ignore several crucial problems with the game. Like? |
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Aug 11 2013, 12:54 AM | See Page |
Quote (Double Agent Luigifan on Aug 10 2013, 5:16 PM) It kinda sounds like you are being sarcastic. ..........What? |
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Aug 6 2013, 8:32 PM | See Page |
Quote (EvilYoshiMan on Aug 5 2013, 6:35 PM) I agree. I'm happy this is a puzzle game rather than a predictable platformer. It makes it much more unique. Unique, yes. Fun...........Depends on the execution. |
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Aug 6 2013, 8:31 PM | See Page |
Quote (Roo on Aug 6 2013, 8:52 AM) Everyone else seemed to get past through those with no problem. I'm not going to change my game for a person who clearly wanted something completely different. Maybe you should make that action-platformer-whatever yourself. You're kidding, right? Can you take a minute of your time to realize that the execution was flawed for other reasons? |
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Aug 6 2013, 1:53 AM | See Page |
Expect a review soon! | |
Aug 6 2013, 1:38 AM | See Page |
Reminds me of when I posted a collection of my old and crappy Mario fangames. Mine was declined with this message: "MFGG is not your dumpyard. If there are some good games in this, please bother to make a unique submission for all of those." |
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Aug 6 2013, 1:36 AM | See Page |
Christ the difficulty ramps up quickly! | |
Aug 6 2013, 1:33 AM | See Page |
Quote (Roo on Aug 6 2013, 12:58 AM) What are you suggesting then? I've already said that I'll have a difficulty setting and I'm not really sure what you want me to do about the required precision. Do you often complain about crossword puzzles because they contain "too many words"? The required precision is incredibly steep, as I couldnt even pass the tutorial. At first, it was because of the annoyance of having to bounce the football up high so it can hit the switch. Then, it was the frustration I experienced trying to throw the ball through the gap afterwards. What crossword puzzles have to do with this is beyond my knowledge. |
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Aug 6 2013, 12:05 AM | See Page |
Quote (Roo on Aug 5 2013, 11:56 PM) How was this review accepted? I'm all for differing viewpoints but when the whole review is basically "WHY ISN'T THIS EXACTLY WHAT I WANTED", I truly have to wonder what I could change in the game to make the score higher. The very least you could do was not rely on pure precision and high difficulty. Kinda figured you'd get that. |
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Aug 5 2013, 4:01 PM | See Page |
Quote (Roo on Aug 5 2013, 8:07 AM) When did I ever say it was going to be anything like that? Well, you could have given hints. First off, you have CHARGIN CHUCK as the playable character. That doesn't scream "puzzles!" Second off, you have no mention of the latter. Instead, you leave us with the description: Chuck has to go stop Mario. What was I going to expect from that? |
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