Hmmm...As I believe someone said on MFGG Message Board, I'm not sure this game accurately reflects Waluigi's personality. Also, why are the Mildes so huge?
One other thing: I actually hate NObody's spriting style, and Waluigi is particularly bad under that kind of spriting. He needs to be much taller and thinner. I would AT LEAST recommend sprites that are done in the style of an official game, like the M&LSS-styled Waluigi Sprites.
WALUIGI LIKES THIS. (If you don't get the reference, you fail.)
Brawl in the Family is awesome, I agree. Although the dumb Waluigi comics are the worst of them, and even though it's on purpose to make fun of Waluigi, I still prefer the comic's usual style.
...Back on topic, I think I will download this, since ultramario is an accomplished game-maker who probably won't let us down.
The engine is particularly well refined, but the level structure needs improvement. The blocks are too low to the ground which doesn't work well with how large the enemies are. And I agree with people saying that the Yoshi's Island sprites don't fit well with Waluigi's character.
It runs smoothly enough, but I didn't find it all that fun. The level design needs a lot of work and there isn't enough enemy variety. Also, it's a bit too hard. I hope this is just an engine test and not reflective of the final version.
PS: Also, you should make more powerups. I'm not saying throw it away, it works well, but the Hammer doesn't seem all that Waluigiish, at least to be the only powerup in the game.
honestly... I love the ultramario engine. It has good physics and feels pretty professional. But for this particular project... it just felt like you used it too generically. The game just didn't feel very much like a Waluigi game as much as it did like a mario knockoff game. For Waluigi to have his own game, he needs some original moves and strategies. Similar to how Wario gets the shoulder slam and the ability to throw enemies.
honestly... I love the ultramario engine. It has good physics and feels pretty professional. But for this particular project... it just felt like you used it too generically.
The game seems alright the only problems I see are a small clash of certain graphics, Some sprites are too big and also when you press the key 'r' weird stuff happens like Syobon Action fish flying out of pipes O_o. Altogether though I liked the game and would play more it if the sprites were a bit smaller.
Hmmm...As I believe someone said on MFGG Message Board, I'm not sure this game accurately reflects Waluigi's personality. Also, why are the Mildes so huge?
One other thing: I actually hate NObody's spriting style, and Waluigi is particularly bad under that kind of spriting. He needs to be much taller and thinner. I would AT LEAST recommend sprites that are done in the style of an official game, like the M&LSS-styled Waluigi Sprites.
well actually i thought he sucked at first also but dude i realized my game would look pimpen with them because they look so... gangster