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May 9 2020, 9:44 PM See Page
Hey, this is a pretty good review! I can tell you put a lot of thought into it! :)
May 9 2020, 9:39 PM See Page
There's an old fangame called Mario Dash, which is made by a different author, but this game seems to take inspiration from the original anyway. Link:;c=2&id=937
May 3 2020, 7:05 PM See Page
Fun fact: Bubba in Turd Land is actually a real game that Beibersoft made around the time of this game. Granted, it's called Bubba in the Turd Dimension, but it's close. Look it up if anyone wants to know more about it. Beibersoft made a lot of games back then, such as a sequel to Bubba and A Nightmare On Sesame Street.
Apr 26 2020, 2:56 AM See Page
I'd like to point out that not every level is necessary to beat -- you just have to get the key from each world, where they're guarded by some levels but not all of them. You don't even need to beat all the levels required, as there are clouds you can use on the world map to skip a level. You can get these clouds from Toad Houses and maybe Bro battles. Keep in mind that I never used these cloud items in the game, but I used them in SMB3, so I assume they work the same way here.

Also, did you really play the latest version? If you downloaded the game before December 17, maybe you should go download it again, as the game was updated to fix some issues around that time, and see how it does. Just want to make sure.
Apr 26 2020, 2:35 AM See Page
Quote (warioBoy94 on Apr 9 2020, 3:48 AM)
Been waiting for part 3, what happened?

Unfortunately, part 3 may not be coming anytime soon. Source:
Apr 5 2020, 2:01 AM See Page
Gosh, this sprite sheet is so nostalgic to me now. I used to use these sprites so much back then.
Mar 7 2020, 3:48 PM See Page
For missing submissions, I know I submitted reviews for these games:

*MTA3 - Mario Takes A Three
*MugenMidget's Mario Paint
*Yoshi Invasion
*Super Mario War
*Mario and Yoshi

Mors submitted a review for Chamber of Boos. There's also sprite sheets from SMB3-Styled SMB2/SMUSA Enemies (by MegaToon1234) to Super Sonic (STC) in Sonic 3 Style (2020 Version) (by DrZuplow).
Feb 22 2020, 3:06 AM See Page
Looks like a bug has struck this site again, and it's one that's occurred many times, which is the one where some of the submissions uploaded since the last update aren't present in the list within this update. Like, there are much more reviews submitted, and there's also quite a couple games. Have you staff detectives done any sleuthing on that problem?
Feb 16 2020, 3:41 AM See Page
Just to clarify for those who aren't aware (as the description isn't exactly clear), this DLL was put here for games made with old Clickteam programs, such as Yoshi's Island PC (by 4 Eyes). I'm not sure if it can be used with any other program, though.
Feb 13 2020, 2:57 AM See Page
For a moment there, I thought we're talking about zacmario's comment, but it's actually a deleted comment. But yeah, I think SuperSledgeBro might be correct, which would be another reason why it's deleted.

As for the sprite sheet itself, it's very good! MegaToon1234, you've been doing really good with the SMB3-style sprites lately!
Feb 13 2020, 2:51 AM See Page
As far as I know, all sprites that have been submitted here are free to be used by anyone, just as long as proper credit is given.
Feb 13 2020, 2:45 AM See Page
Ah, back when people thought they could rip 3D models as if they were sprites.
Feb 13 2020, 2:26 AM See Page
Hey, that looks like Merlon and other members of his tribe from the Paper Mario games! Wonder if this is the inspiration behind those magic people -- it would make sense since the original Paper Mario was gonna be called Super Mario RPG 2.
Feb 13 2020, 2:02 AM See Page
Keep in mind that Multimedia Fusion 2 isn't the only program that can open this file -- any Clickteam product will be able to use it, including The Games Factory! Not sure about Klik & Play, though.
Feb 10 2020, 4:00 PM See Page
I love the idea of having different levels of gravity -- I don't think I've seen any other platformer do that. However though, it's really hard, more in an unfair way. I don't like that if you start some levels with little to no ammo, you're literally screwed. The furthest I've gotten so far is Jupiter.

(Also, FD, in the menu, the window caption tells you to press C for the controls. That lets you change from the joystick to the keyboard. You hit Fire 1 to confirm your choice.)
Feb 10 2020, 3:55 PM See Page
I always find it amusing that Donkey Kong Jr. is in this game, where he's on a go-kart.
Feb 10 2020, 3:48 PM See Page
This has more variety than I expected, although it's just one level. I like that you can pick one from a list of songs! Maybe more minigames should do that.
Feb 10 2020, 3:46 PM See Page
TD was inspired by Yoshi's Island X, and it really shows in this game. Even the arrow by the exit looks identical! That ending was rather odd.
Feb 10 2020, 3:43 PM See Page
The Bullet Bills seem to come out in random, but other than that, it works. I find the use of hi-res SMW graphics to be interesting.
Feb 10 2020, 3:38 PM See Page
I remember looking into this engine to help me figure out how to use TGF! The engine is rather solid, aside from the poor camera.
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