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Sep 15 2021, 3:20 AM See Page
Quote (silverfan2020 on Sep 12 2021, 3:14 PM)
Where is the save file?

%localappdata%/SM64Plus
Aug 26 2021, 11:52 AM See Page
Quote (AllCaps_NATE on Aug 24 2021, 3:35 PM)
Hey Mors, I was super curious after playing this game for a couple hours about its potential going forward in like, the SM64 modding scene? I'm definitely a super amateur when it comes to modding, but just seeing how fluid everything is here, I cant help but to think to myself, "what if romhacks like Star Road or Last Impact were implemented into this new game? HOW would they even be implemented? Could a PC port of other n64 games be a real potential now?"

Sorry if this is vague as all hell, but i wanted to pick your brain, especially as someone who added stuff within the pc port itself, on the potential of that type of stuff with this pc port. Is it possible at all? Is it just grueling and not really worth it? Is there a possibility of these kinds of ports becoming easier to create going forward?
Again, sorry if this is alot, i kinda stumbled on this port last night and im absolutely floored at how perfect it's running, it's just opened the floodgates in my head for the future of n64 game development now, let alone emulation.
Thanks for everything, I appreciate your time and efforts on this game!

It's not really possible to do this with ROM Hacks, or at least older ones that weren't made with the decomp. I know that there's a project trying to port Star Road to PC, but it's technically not a port of that mod but rather a recreation of it inside one of the forks of the PC port.

In any case, it's not something I'm interested in personally, and whether if it would be worth it or not depends on the person.

As for PC ports of other N64 games, it's... possible I suppose? It's possible for most video games out there on a technical level, it's just that it's an insane amount of work decompiling an entire game, and that amount of work increases as the game gets more complex.
Jun 3 2021, 6:00 AM See Page
Quote (Myi64 on May 31 2021, 8:29 PM)
I'm having a problem with Dire Dire Docks. After beating the first star usually the sub goes away and the poles appear, but for some reason the level state never changes. I also tried switching to the vanilla preset and it still didn't work. Am I doing something wrong or is this a bug.

You're supposed to play the fire sea, that's how it is in the original game as well.
May 22 2021, 6:07 PM See Page
It's him!
Apr 21 2021, 7:00 PM See Page
Quote (MrHoot2000 on Apr 21 2021, 5:25 PM)
I meant, what do you do after you install MSYS2? I am sort of an idiot, so I don't know what to do.

Just follow the instructions the launcher gives you.
Apr 21 2021, 9:12 AM See Page
Quote (MrHoot2000 on Apr 20 2021, 11:54 AM)
I wish I was able to get this to work, but the instructions are vague and the page to get the original game doesn't get SM64, just some weird text box. Also, what folder is the z64 file in?

I don't know what you're talking about, there's no page to get the original game, and you don't have to put the z64 file anywhere yourself.

Quote (endlessmarioearth on Apr 20 2021, 7:01 PM)
Why didn't you include better graphics like render96? Who wants to play this game with the old graphics and blurry textures? Common sense.

Because that's not the point of this fork. If you want to get better graphics go play Render96 instead.

Quote (PlumberFrantic2004 on Apr 21 2021, 4:56 AM)
"Just to annoy you. < : )" ~ Mors

I was actually joking, it's because of the encore mode.
Apr 20 2021, 6:58 AM See Page
Quote (Q-Nova on Apr 19 2021, 10:50 PM)
Is there a reason why this is in the games section instead of the mods (AKA hacks) sections? I haven't downloaded it yet, but from the looks of it, it seems to be a patch for a game (in this case a PC port of SM64), just like everything in the mods section. Is there a difference here?

Because it's not a patch, it's a standalone game essentially.
Apr 17 2021, 1:47 AM See Page
Quote (DavidBevi on Apr 16 2021, 9:19 AM)
Hey, I saw the trailer and made an account only to ask if there's a mode or set of settings that I can use to experience Vanilla SM64.

Ideally that would mean keeping all the original mechanics (and glitches), even though I would experience SM64 for the first time, so you can tell me anything and I would believe you.

Also I don't have original SM64, and I don't actually plan to play it (too little free time *sob*), so this very act of writing all of this makes me question my priorities.

Anyway I find beauty in the project, I appreciate it, so thanks for making it. -★

You can choose the vanilla preset from the presets page, just press left when you open the settings menu
Apr 6 2021, 10:08 AM See Page
Quote (crtr_2009 on Apr 5 2021, 11:47 AM)
Is there a Mac version of this game?

Nope.
Quote (Love Bodhi on Apr 5 2021, 12:36 PM)
So, it should be mods?

Nope.
Quote (DrCactus on Apr 5 2021, 12:58 PM)
Really awesome stuff.
Would this work with Render96, by the way?

Nope.
Quote (Brenim on Apr 5 2021, 2:24 PM)
Why is the game like fastfoward?

Check the GitHub page, there's an FAQ there.
Quote (murphmario on Apr 5 2021, 10:17 PM)
Uh, why is the health meter in the screenshot mirrored?

Just to annoy you. < : )
Mar 10 2021, 9:33 AM See Page
4 hacks in a row, wow!
Jan 16 2021, 8:03 AM See Page
big borger
Jan 6 2021, 7:13 PM See Page
I'd never thought that Nintendo Nightmare would ever end up at MFGG.

I remember playing it at Yoyo Games Sandbox way back in the day, good times.
Nov 22 2020, 4:32 PM See Page
Quote (redstone02 on Nov 22 2020, 8:51 AM)
since the DB of the main site and the forum are different, so one does not impact the other

Yup, both the forums and the main site don't share databases, nor code. They are completely separate from each other.

We plan to integrate both in the future, but for now they will stay separate.
Nov 22 2020, 1:35 AM See Page
no........
Nov 11 2020, 12:05 AM See Page
Quote (Slushy on Nov 9 2020, 5:31 PM)
I have looked and looked for it. Im not even getting %localappdata% for SuperMarioFlashback anywhere. I even serched it and all i got was controls.json and options.json...

Yeah I'm talking about the folder those files are in.
Nov 7 2020, 5:32 PM See Page
Quote (Slushy on Nov 7 2020, 2:45 AM)
I extracted the file, clicked on the program, about 10 seconds later, this happened. any idea?

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: Game Start
for object obj_persistent:

ds_map_find_value argument 1 incorrect type (undefined) expecting a Number (YYGI32)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_obj_persistent_Other_2 (line 234)

Maybe redownload the game? If that doesn't work head to the %localappdata% folder and delete the SuperMarioFlashback folder and try again.
Nov 4 2020, 12:37 PM See Page
Quote (hasanja on Nov 4 2020, 4:59 AM)
___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: Game Start
for object obj_persistent:

Error defining an external function.
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_ScriptGlobals (line 3)
called from - gml_Object_obj_persistent_Other_2 (line 308)

Did you extract the zip?
Oct 7 2020, 6:00 PM See Page
Quote (endlessmarioearth on Oct 5 2020, 7:26 PM)
That's amazing. Speaking of which, is it possible to port other Mario 64 hacks to the PC port? I've been loving the PC port so much, I think all hackers should port their stuff to the PC port, it just looks so much better. I would love to see Star Road and Last Impact ported to the PC.

It's not, unfortunately, at least not easily. You can port hacks made using the decompliation easily but assembly hacks like Star Road and Last Impact would require rewriting all the code.
Sep 15 2020, 3:44 PM See Page
Quote (MrHoot2000 on Sep 14 2020, 6:06 PM)
Make this compatible with Super Mario 3D All-Stars Plz

lol nope, I'm porting it to the PC port instead.
Sep 13 2020, 9:56 PM See Page
Quote (Guscraft 808 Beta 2.0 on Sep 10 2020, 8:32 PM)
He is resting in peace.

hes banned, not dead
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