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Sep 28 2019, 8:05 AM See Page
oh! what a factory!
Sep 25 2019, 10:09 PM See Page
Quote (Evan.F on Sep 25 2019, 2:34 PM)
wait what!!!

Yep, five across four down: https://preview.redd.it/d1dtx0...a24132a08de03fc
Sep 25 2019, 7:10 PM See Page
And yes, I also know they were in Mario Royale.
Aug 15 2019, 8:07 PM See Page
Quote (Evan.F on Aug 15 2019, 12:03 PM)
What? I use Aseprite's transparent colour for all my sheets. It's probably best to save mine as PNGs, tell me if there is any problembs

Oh I didn't notice you made it transparent
Aug 15 2019, 8:06 PM See Page
Coleco made the original Mario sprite, not Atari.
Aug 15 2019, 5:51 PM See Page
Just so you know the background doesn't have to be black, you can use a color that's not in the palette to signify transparency.
Aug 9 2019, 11:04 PM See Page
Quote (hdtv on Aug 9 2019, 4:02 PM)
I don't even know what a Pico-8 is, but it looks awesome!

https://lexaloffle.com/pico-8.php
Some may know it as the origin of Celeste
Jul 25 2019, 6:07 AM See Page
Quote (JumperK on Jul 24 2019, 10:26 PM)
Wasn't Luigi just Mario recolored green instead of red?

Yes, but I included Luigi because Drshnaps' rip did.
Jul 24 2019, 7:09 PM See Page
Quote (HunterBloxMFGG on Jul 24 2019, 6:41 AM)
You forgot Small Luigi's sliding sprite!

Oh, you're right... Guess update #99 is in order 😅
Jul 24 2019, 1:51 AM See Page
There's a new rip of these sprites!
https://mfgg.net/index.php?act...=1&id=35923
Jul 24 2019, 1:44 AM See Page
Quote (Lean on Jul 23 2019, 6:26 PM)
good job!!

Thanks so much! It was getting annoying seeing everyone use a wonky palette and incorrect bounding boxes.
Nov 17 2017, 3:46 AM See Page
Quote (Pixelation on Nov 15 2017, 9:42 PM)
Next up I am ripping it's enemies, I cannot really rip anything else, due to the the blocks are more then one frame 🤔

That doesn't seem like such a big deal, you can just rip both frames
Oct 22 2017, 9:34 PM See Page
This seems like a good reference for how the capes align in SMW.
Oct 15 2017, 3:38 AM See Page
Quote (Ludwig Koopa Is Awesome on Oct 14 2017, 9:02 PM)
http://www.firebrandx.com/nespalette.html
This is very good documentation that explains everything.

I actually used the composite direct palette from that!
Oct 13 2017, 7:27 PM See Page
You saw my rips and did something with them, nice!
Aug 21 2017, 3:26 PM See Page
Quote (Snessy the duck on Aug 21 2017, 3:15 PM)
Yes please. Remember to include the unused DK Jr. sprites too!

I will!
Aug 21 2017, 2:34 AM See Page
Quote (The Yak Smoker on Aug 19 2017, 10:15 PM)
You are on a roll man! Keep it up!

DK3 Kong next?
Aug 15 2017, 12:15 AM See Page
Quote (Snessy the duck on Aug 14 2017, 4:23 PM)
Could we maybe get unassembled versions of those 2 seperate sprites?

Sure, I can do that.
Jul 28 2017, 1:34 AM See Page
Classic DK walks upright... it's that way in official Donkey Kong art and DK94...
Jul 20 2017, 6:30 PM See Page
Quote (The Yak Smoker on Jul 18 2017, 9:33 PM)
It's still pretty good but... I don't know or anything but aren't there supposed to be more frames of the platforms being bumped? Other than that this is another awesome rip!

The platform being bumped is actually a sprite that moves up and down in the arcade version, as opposed to the 3-frame background tile version the NES version uses.
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