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Marioman By: Pedigree [E]
Mario and various objects sprited in Megaman 8bit style. The basics are here to start you off with a game or whathaveyou.
Type Info
Format Sprite Sheets Sprites and animation frames saved in a static image medium.
Contents Original Sprites that are made completely from scratch.

Update History
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[O] Created: Apr 4 2010, 12:33 AM
[O] Updated: Never
[O] File Size: 5.14 KB
[O] Views: 7533
[O] Downloads: 4441
[O] Favorites: 0
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Mattdraw
Apr 4 2010, 6:24 PM
lol, pretty cool. I like how you tried to make it all 8-bit, but like kind of failed, but whatever, It still looks cool. I kind of wish he had a chin, but at the same time I kind of like it the way it is. Keep it up man!
 
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Pedigree
Apr 4 2010, 7:25 PM
Quote (Mattdraw on Apr 4 2010, 10:24 AM)
lol, pretty cool. I like how you tried to make it all 8-bit, but like kind of failed, but whatever, It still looks cool. I kind of wish he had a chin, but at the same time I kind of like it the way it is. Keep it up man!

Failed?

I used the NES Megaman sprites as reference and used the colors and limitations sir. Explain yourself.
 
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SupahLuigee
Apr 4 2010, 9:44 PM
This is awesome! Add some more powerups(blue shell, smb3 suits, etc.)
 
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Teeks
Apr 4 2010, 11:00 PM
Quote (Mattdraw on Apr 4 2010, 6:24 PM)
lol, pretty cool. I like how you tried to make it all 8-bit, but like kind of failed, but whatever, It still looks cool. I kind of wish he had a chin, but at the same time I kind of like it the way it is. Keep it up man!

Technically he didn't cheat. Capcom cheated with the Mega Man games by adding like multiple layers of color to have more than your typical 8-bit color scheme.
 
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SUPER KOOPA TROOPA BROS.
Apr 6 2010, 9:45 AM
Quote (Teeks on Apr 5 2010, 12:00 AM)
Technically he didn't cheat. Capcom cheated with the Mega Man games by adding like multiple layers of color to have more than your typical 8-bit color scheme.

So it IS 8-bit, it's just the head is a separate sprite.
 
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Mattdraw
Apr 7 2010, 7:38 PM
ha, why is this turning into an argument man? I don't know the actual 8-bit requirements, and I don't really care, all I said was nice sheet. :(
 
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DJ Yoshiman
Apr 8 2010, 5:20 PM
Quote (Mattdraw on Apr 7 2010, 1:38 PM)
ha, why is this turning into an argument man? I don't know the actual 8-bit requirements, and I don't really care, all I said was nice sheet. :(

and that he failed
 
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Luigis #1
Apr 11 2010, 8:58 PM
I like it
 
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DarkZero
Apr 11 2010, 9:55 PM
Nice.

You should sprite the Koopalings as Robot Masters. :D
 
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