Bullet Bill How-to By: Gate [W]
This how-to is to learn how to make this things!

- Bullet Bill
- Homing Bill
- Torpedo Ted
Target Applications: GM6 GM7

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[O] Created: Aug 23 2008, 4:31 PM
[O] Updated: Never
[O] File Size: 15.65 KB
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destructive the fox
Aug 25 2008, 3:25 AM
how did you make the water transparent???
 
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Gate
Aug 25 2008, 7:46 AM
In the creation code of the room put this!

background_alpha[backnumber] = 0.5

It's so simple!
 
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destructive the fox
Aug 25 2008, 1:55 PM
Quote (Darkyoshi on Aug 25 2008, 7:46 AM)
In the creation code of the room put this!

background_alpha[backnumber] = 0.5

It's so simple!

Oh well okay ^^ im using all your engines to make my game!
 
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orange451
Aug 25 2008, 9:19 PM
Quote (destructive the fox on Aug 25 2008, 9:55 AM)
Oh well okay ^^ im using all your engines to make my game!

you really shouldn't do that, then your game wont be popular AT ALL, cause it will just be a game of examples...


anyway:
this is a very good example, you can learn alot from it...
 
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destructive the fox
Aug 26 2008, 2:46 PM
[quote=orange451,Aug 25 2008, 9:19 PM]you really shouldn't do that, then your game wont be popular AT ALL, cause it will just be a game of examples...quote]Dude im not going to use every engine only two... plus im a game editor not a old hello n00b like you!
 
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Goombill Rezne Koopario
Aug 30 2008, 2:08 AM
It's MISSILE bill, not HOMING bill. Homing is what it DOES.

Numnuts.
 
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wormboy123
Jun 17 2011, 8:31 AM
Quote (Goombill Rezne Koopario on Aug 30 2008, 2:08 AM)
It's MISSILE bill, not HOMING bill. Homing is what it DOES.

Numnuts.

*sigh*, he is called a homing bill! the red ones are homing ones right? then you are wrong!
 
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