Number of comments:
[Graphic] SMW - More Slightly Redesigned Enemies Pt. 1 Posted by: VannyArts at Sep 7 2024, 4:44 PM
Quote (TomAndTheCats on Sep 7 2024, 1:33 AM)
Could you add a spitting animation for Fire/Ice Bro?

I will, yes. I almost forgot about that
[Graphic] MLSS Gadd Attack Sprites Posted by: TheCynicalPoet at Sep 7 2024, 2:07 AM
Incredible work as always!
[Graphic] SMW - More Slightly Redesigned Enemies Pt. 1 Posted by: TomAndTheCats at Sep 7 2024, 1:33 AM
Could you add a spitting animation for Fire/Ice Bro?
[Graphic] Mario, Luigi, Toad and Toadette in Super Mario Land 1 Posted by: sehamhandy673 at Sep 5 2024, 5:04 PM
Quote (Klug on Aug 10 2024, 3:55 PM)
Oh my god, that Toadette death sprite looks HORRIFYING!

Anyway, great job!


Thanks Klug
[Game] Runaway Shell Posted by: NatDuh at Sep 5 2024, 3:11 AM
Just played some of the game, it's a very clever and interesting idea for a mini game! Gives me Motobug in Sonic 1 vibes.
[Game] Super Mario Bros. Wonderland 1987 Posted by: NimaginendoGames at Sep 2 2024, 11:17 PM
Quote (mitchgames on Aug 29 2024, 12:22 PM)
I hope you make it in the industry my freind :)

That would be a dream! Thank you so much for playing.
[Game] Super Mario Bros. Wonderland 1987 Posted by: NimaginendoGames at Sep 2 2024, 11:13 PM
Quote (DaisysThirdEye on Aug 31 2024, 5:05 PM)
I've been following your YouTube Channel for a while now, so it's cool to see one of your games pop up on here. Hope some of your other projects get posted here when you finish them!

I lost all my lives on 2-3, but I'm loving it so far. A great retro take on Mario Wonder. Nice job on this!

It was a job that, even though it took a short time, required a lot of dedication. I had to recreate some of the music and sound effects myself. Only I worked on everything involving the Wonderland 87. And also I decided to give Bowser's brother a chance to be a main villain in the Mario universe. Thank you very much for playing and following!
[Game] Super Mario Odyssey Safari Posted by: nd12345_ at Sep 2 2024, 12:55 AM
Quote (Proking235 on Nov 5 2020, 12:27 AM)
I haven't played enough of this game yet to review it, but already I hate it. The controls are some of the worst controls ever. period. Mario moves way too slow, but when you dive, he suddenly gets a massive boost of speed and launches off of any platform you're standing on. Speaking of the dive, it barely even works. literally half of the time I try to dive Mario starts a ground pound and then cancels it into a downward hat throw. on the opposite end of the response spectrum is the side flip, which is way too easy to do. every single time, and I mean, EVERY, SINGLE, TIME, You try to turn and jump Mario will side flip. This is really annoying when I try to jump and move backwards to stop the momentum I get from landing with a dive, only for Mario just side flip and I fall off the platform anyway. Actually, scratch it being annoying when trying to correct for a dive, it's absolutely infuriating any time when I just want to turn and jump at the same time and Mario leaps valiantly off of the platform I'm standing on. Adding onto this is the fact that the game gives no direction at all to the player, so I'm getting overloaded with objectives at every single corner, and you have a game I don't want to play at all.

Geez you don't need to be that harsh. I think the controls are fine. I think they might be meant for lefties (Like me)
[Graphic] Super Mario World - Ice Peaks Background Posted by: Bstudios at Sep 2 2024, 12:40 AM
It's not too often you get sprites that are purely a background. Seeing more is always appreciated. Nice work.
[Graphic] Super Mario World - Ice Peaks Background Posted by: Paper at Sep 1 2024, 7:44 PM
I like this!
[Game] Super Mario Bros. Revenge on Bowser Beta 3.0 - The Technical Update Posted by: DaisysThirdEye at Sep 1 2024, 2:56 PM
I've made it to World 2 and I'm liking it so far. I even found one of the secret World 0 levels. I feel like Mario's handling has really improved since the last demo. He feels so much easier to control than before. Nice job! Good to see this project is still going strong.
[Game] mayro dot eckse Posted by: DaisysThirdEye at Sep 1 2024, 11:27 AM
I'm shaking and crying rn
[Game] Super Mario Studio - 1st Demo Posted by: DaisysThirdEye at Sep 1 2024, 11:05 AM
Seems promising so far, but with this being advertised as a Mario Maker fan game, I'm surprised there's seemingly no editor in the game yet. While I understand demos won't have every feature a game has planned, the editor is the first thing mentioned in the description and is presumably the main selling point for this fangame, so it's odd that it's missing in this demo

Mario controls pretty well and I like how polished everything looks, especially the opening, the pipe animations, and the effects when you hit enemies with the fireballs. Only visual thing I didn't care for was the lighting and how it seemed overly bright in certain spots.

I managed to get to the first boss, the King Goomba, but the game started lagging pretty hard, making it unplayable for me. I don't know if it's my computer or what, but the game ran fine for me up to that point.
[Game] Super Mario Bros. Wonderland 1987 Posted by: DaisysThirdEye at Aug 31 2024, 8:05 PM
I've been following your YouTube Channel for a while now, so it's cool to see one of your games pop up on here. Hope some of your other projects get posted here when you finish them!

I lost all my lives on 2-3, but I'm loving it so far. A great retro take on Mario Wonder. Nice job on this!
[Graphic] Spike Foreman (MLSS Styled) Posted by: JustCamTro at Aug 31 2024, 12:00 PM
Quote (TheCynicalPoet on Aug 30 2024, 8:49 PM)
Outstanding job!!!

Thank you!!
[Graphic] Spike Foreman (MLSS Styled) Posted by: TheCynicalPoet at Aug 30 2024, 1:49 PM
Outstanding job!!!
[Game] Super Mario Studio - 1st Demo Posted by: Q-Nova at Aug 30 2024, 5:11 AM
Quote (GabbleGoonage on Aug 16 2024, 5:31 PM)
I don't like to leave these kind of comments but like.. the controls suck, if you're supposed to play this on a keyboard why are the arrow keys to move and not WASD?? jump is not the space bar it's z for some reason and sprint is x not shift and the.. uhh spin jump?? idk you leave it like that and otherwise this game looks good and if you mastered the controls it would play good in my opinion, all I'm saying to fix the controls and such but yeah this game is really good besides that, keep up the good work.

Arrow keys to move plus Z and X to jump and run respectively is a standard control configuration in fangames. In fact, I've never heard of a fangame that uses the control scheme you'd like to have. What kind of layout does your keyboard have?

-----

I think times like this show that allowing players to customize the controls in games is a very good idea. Though, this game appears to be a demo, so customizable controls could possibly be a planned feature. If not, then to any of the developers reading this, I think you should consider implementing that. :)
[Graphic] SMW - Slightly Redesigned Goomba Variants Posted by: kamgmer at Aug 30 2024, 12:56 AM
Amazing. Can you do skipsqueak next?
[Game] Super Mario Bros. Wonderland 1987 Posted by: mitchgames at Aug 29 2024, 3:22 PM
I hope you make it in the industry my freind :)
[Graphic] SMB1 Playable NPC Toad Posted by: GlacialSiren484 at Aug 26 2024, 9:20 PM
I like the way SMM2 Toad's features were mixed in!