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Simple Mushroom power-up How to By: Flametale
This How to shows you how to make Mario collect a mushroom, grow, and when hit by an enemy shrink back to normal, without using any values, just collision and replace- Good for games where mario is only to grow big and small.
Downloads: 1555 Comments: 3 [NEW]  
Added: 08/21/08
Variable attack power for RPG engines By: Nite Shadow [E]
rather simple RPG engine tweak..
uses random counters to determin attack strength and critical/miss

note: dont expect much from this.
Downloads: 1488 Comments: 0  
Added: 08/20/08
Pirahna Plants How-to By: Mariomanx4
A nice way to show pirahna plants and venus plants written in almost all gml
Downloads: 1334 Comments: 2 [NEW]  
Added: 08/18/08
Saturn Mario Engine By: Hypernova [E] [W]
This is my own mario engine, I made it about a week.

Engine contains:
Koopas (Red and Green);
Jumpthrough platform (A little glichy).

Mario's Moves:
Skid (SMAS - SMB3 Style);
Downloads: 3471 Comments: 27 [NEW]  
Added: 08/18/08
Darkyoshi Firebar Example By: GateteVerde [W]
This enigne is to learn how to make firebars and chains in Game Maker

This how-to includes

- Small firebars(Clockwise and C.Clockwise)
- Large firebars(Clockwise and C.Clockwise)

- Double firebars
- Small ...
Downloads: 1832 Comments: 5 [NEW]  
Added: 08/18/08
Savefile with .ini By: Flipiberke
This tutorial will help you to save and load your savefiles using one single script. All data is saved in a .ini format.

Give credit if used please.
Downloads: 1293 Comments: 3 [NEW]  
Added: 08/18/08
my mario and luigi engine By: metroidmetroid
this is my first submission to
in joy!
Downloads: 2469 Comments: 17 [NEW]  
Added: 08/11/08
Super Mario Galaxy bullet bill engine By: mirror [W]
An engine showing how to do the homing bullet bills in S.M.G. This is for GM7 and I don't know if using the image_angle code is a registered movement...
No credit needed.
Downloads: 1742 Comments: 8 [NEW]  
Added: 08/10/08
Nicki999 M&L Battle Engine By: nicki999 [W]
A nice easy-to-edit M&L Battle Engine, made by nicki999. Credits/Controls appear at beginning. EXE not included.
Downloads: 2552 Comments: 13 [NEW]  
Added: 08/03/08
GML 101 - Introduction to GML By: RetroX [E] [W]
This is a tutorial for Game Maker that I've been working on and off for a week or so. This teaches you the bare basics of the Game Maker Language as well as a few useful tips at the bottom.

Eventually, I'll finish Part II and post ...
Downloads: 1780 Comments: 19 [NEW]  
Added: 07/31/08
Mario Pipe Engine By: orange451 [E]
a very simple pipe engine I made for some one on the fourms, it includes warping from 3 pipes (the fourth is too high to reach, but you still can come out of it)

arrow keys = move
space = jump

I am going ...
Downloads: 2291 Comments: 6 [NEW]  
Added: 07/30/08
3-hit-combo tutorial By: IndianaYoshi
My first submission to MFGG!
Remember in SM64 where it was the only game that where Mario can throw 2 jabs and a kick? Well here is a very simple tutorial for you. Even includes proper walking without that confusing varable crap! No credit needed ...
Downloads: 1431 Comments: 12 [NEW]  
Added: 07/28/08
M&L rpg environment By: Yoshi340 [E]
Makes the panels that Mario jumps on like in the Mario & Luigi series. I made it all in code. If you have any questions or concerns just give me a message. I might be able to make more for things like stairs and blocks. I hope more games will be ...
Downloads: 2054 Comments: 11 [NEW]  
Added: 07/25/08
Cape Mario How To By: SuperCapeMario
Probably some people expected me to eventually make this, so here it is! The Cape Mario How To, this was made with Game Maker 7 Lite; it is probably one of the most accurate Cape Mario how tos around. If you encounter any glitches please report them! ...
Downloads: 1813 Comments: 14 [NEW]  
Added: 07/24/08
Fireball Tutorial By: nemesgery
An easy fireball tutorial for TGF2 and MMF2.
Downloads: 1393 Comments: 3 [NEW]  
Added: 07/23/08
Sprite Hud Example By: GateteVerde [W]
This example is for that people who doesn't know how to make HUD's with sprites

This How-to Includes
-Coin Counter
-Lives counter
-Score counter
-Real time counter
-Real date counter

It took 10 minutes ...
Downloads: 2109 Comments: 14 [NEW]  
Added: 07/20/08
OLME V0.4.1 By: OniLink10, Mushroom Kingdom Emissary Dev Team
Yes, it's OLME. The Engine that I am working on in my Free Time. Don't know what OLME means? It's an Acronym for Oni-Link Mario Engine. It is currently being developed alongside Mushroom Kingdom Emissary. Everything is included, except Sprites ...
Downloads: 2437 Comments: 21 [NEW]  
Added: 07/15/08
Smasher's SSB Hud Example By: Smasher The Second
A Easy to do HUD example as in the super smash bros. games. press space to go to the next room while in game. Includes:
Damage with percents
Time in seconds.

Give credit if used!
Downloads: 1857 Comments: 13 [NEW]  
Added: 07/13/08
DY Piranha Plants Engine By: GateteVerde [W]
This is my engine to make piranha plants, Easily!
Downloads: 1235 Comments: 3 [NEW]  
Added: 07/12/08
Darkyoshi Mario Engine 2 By: GateteVerde [W]
This is my second mario engine

To see the feature list press F1 when you are playing the game!

Executable + Engine Download
Downloads: 3949 Comments: 30 [NEW]  
Added: 07/12/08
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