Dec 29 2025, 11:31 PM See Page
Quote (GeneSu730 on Dec 6 2025, 7:16 PM)
Yoshi, the problem is that I spent 8 years on this game. I feel like I can't look at this anymore.
I am going to build a Zelda engine. I will make changeable keyboard controls the first feature I will code for gameplay.
As for the bilinear filter, I used a very old version of Direct X to create this game. I don't know how to configure the filter.


Ah, i understand. Thanks for replying.
Dec 29 2025, 11:28 PM See Page
Does someone still have the source code? The link "http://www.geocities.com/f1fth/yoshi_open.zip" no longer works. If someone has, share it.
Dec 3 2025, 1:22 AM See Page
You should make the keyboard controls changeable and remove the blinear filter.
Aside that, this game is peak, good job!
Feb 2 2025, 8:59 PM See Page
Quote (Nojo Nortu on Sep 11 2022, 11:11 AM)
it is good for 2006 gamemaker game, but there are minor problems like sometimes when you jump up to a ground or land at the edge of the pipe< you might get stuck for few seconds, and for most levels you can noclip through the barrier with the star without pushing the yellow button, and other problems are just not so much problem and no missing textures or anything, it is just a very fine gamemaker game from 2006
It is not a gamemaker game, it was made in The Games Factory 2 or so
Dec 2 2024, 8:00 PM See Page
Good game but the ending is horrible
Dec 2 2024, 7:37 PM See Page
Great game, but it can do better.
Nov 29 2023, 11:05 PM See Page
Lo and behold, the lib that made Mario Forever's graphics come true.
Aug 3 2023, 6:49 PM See Page
Like it!