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Game Maker thwomp how-to By: caveman [W]
the isolated code from the hello engine, sorry about claiming this as my own code, it was done for my shump so long ago that i couldnt remember if i got it off another game or modded it enough to call it my own. So dont give credit to me, give it to ...
Downloads: 1657 Comments: 8 [NEW]  
Added: 03/09/09
Mario Platform Engine (Static/Custom) By: Jess Bowers, Phizzy
This is a great Mario platform engine created by Matthew Dave 'Phizzy' Phizacklea.

It includes all of the following:
- Jumping
- Moving Platforms (horizontal & vertical)
- Jump-through Platforms
- Jumping on Enemies ...
Downloads: 2813 Comments: 4 [NEW]  
Added: 02/28/09
Captain Cook's Mario SHMUP Engine 0.0.0.8 By: Cap'n Coconuts [W]
Pardon the tileset, only there for test purposes.

This engine covers basic shooting, autoscrolling, charging, etc.
Downloads: 1528 Comments: 12 [NEW]  
Added: 01/13/09
Boss Death Engine By: Pie man rules
Here are some boss deaths you can use for your games. Enjoy
Downloads: 2940 Comments: 10 [NEW]  
Added: 01/09/09
Simple Fastloop Platform Engine By: incraas
This is a simple fastloop platform engine.
You can use it for learning fastloops, or you can use it as-is for a minigame.
It also features a crude loading screen.
Credit not required, but is appreciated.
Yellow block is BlackSquirrel's
Downloads: 1368 Comments: 4 [NEW]  
Added: 01/03/09
Advanced Title How-to By: Gatete [W]
This example shows you how to make a title screen menu with only a few lines of code!
Downloads: 1853 Comments: 7 [NEW]  
Added: 01/03/09
Paper Mario-Style HP By: Banjo-Kong [W]
This engine shows you how to draw health(like in the Paper Mario games). More information in the game info.
Downloads: 1756 Comments: 8 [NEW]  
Added: 01/01/09
Character Select Howto By: Donutyoshi [E]
This is way how I do character select for 1 player's character left click the colors and same as two player but uses right click. Also for credit for Mark's hit the ball example as to be seen for characters. If you don't know how to add a ...
Downloads: 1820 Comments: 5 [NEW]  
Added: 10/12/08
OLME V0.0.1 By: OniLink10
That's right, I've Ported OLME to MMF2! It's an On-Going Process, and is helping me learn Better Techniques for the GM Version! EXE and Source Included.
Downloads: 1587 Comments: 11 [NEW]  
Added: 09/30/08
Enemy collision How-to By: Gatete [W]
This how-to shows you how to make enemy collision and floor collision
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This how-to includes
- Goombas
- Koopas (Only one sprite)
- Floor Collision
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Downloads: 2339 Comments: 3 [NEW]  
Added: 09/27/08
INI Saving/Loading Example By: OniLink10
This is a GM6/7 INI Saving and Loading Example. Thing is, people don't use INIs to their Fullest. They can EASILY be encrypted, just change what the Section and Key Names are so they are unreadable by others. Make sure that you Game's Source ...
Downloads: 1501 Comments: 10 [NEW]  
Added: 09/16/08
Wario's Charge Tutorial By: Roo
How to make the Charge Attack from various Wario games.

Graphics ripped by Thunder Dragon.
Downloads: 1597 Comments: 2 [NEW]  
Added: 09/10/08
Koopa Net Example By: Mariomanmanmanman [E] [W]
How to make the koopas on Nets from SMWorld
Downloads: 1373 Comments: 5 [NEW]  
Added: 09/09/08
Boomboom Example By: Mariomanmanmanman [E] [W]
How to make boomboom from smb3, click him to hurt him
Downloads: 1795 Comments: 9 [NEW]  
Added: 09/03/08
M&L rpg environment with battle engine By: Yoshi340 [E]
Yes it's true. In this edition I've added a new battle engine capable of having both bros on the field. They still can't run, have a BP variable, or use items, but they can jump and use hammers. Plus, I inserted a custom Bros move for Mario.
Downloads: 4373 Comments: 49 [NEW]  
Added: 08/30/08
Simple Enemy AI - Jumping Over Obstacles By: Spritanium [E] [W]
This incredibly simple example shows you how to make an enemy that can jump over walls, similar to the dinosaur enemies in Super Mario World. This tutorial is intended for beginners, as anybody who is in the least bit familiar with GM would be able to ...
Downloads: 1851 Comments: 8 [NEW]  
Added: 08/29/08
Bullet Bill How-to By: Gatete [W]
This how-to is to learn how to make this things!

- Bullet Bill
- Homing Bill
- Torpedo Ted
Downloads: 2080 Comments: 7 [NEW]  
Added: 08/23/08
Simple Mushroom power-up How to By: Flametale
This How to shows you how to make Mario collect a mushroom, grow, and when hit by an enemy shrink back to normal, without using any values, just collision and replace- Good for games where mario is only to grow big and small.
Downloads: 1486 Comments: 3 [NEW]  
Added: 08/21/08
Variable attack power for RPG engines By: Nite Shadow [E]
rather simple RPG engine tweak..
uses random counters to determin attack strength and critical/miss


note: dont expect much from this.
Downloads: 1405 Comments: 0  
Added: 08/20/08
Pirahna Plants How-to By: Mariomanx4
A nice way to show pirahna plants and venus plants written in almost all gml
Downloads: 1262 Comments: 2 [NEW]  
Added: 08/18/08
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